ARR, twisty time-killing devices! (other than Avalon)

Canadian teenagers jus' kickin' it 24/7.

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Postby Jen Aside on Fri May 11, 2001 7:09 am

Eric introduced me to Sonic Shuffle, which he picked up for $20. Since he's going back home in the morning, I thought I would get my fill of the game (i.e. beat it) before he left, so I wouldn't feel too upset that he and his Dreamcast will be a 6.5-hour drive away when I'll be stuck here in Tennessee and bored out of my gourd...<P>Unfortunately that just made me an overnight expert on the game. <IMG SRC="http://cwm.ragesofsanity.com/kao/chika/chirolp_boo.gif"> Nine straight hours of accidentally playing on a needlessly-high difficulty against three CPU players will do that...<P>I'm so tempted to write in a whole Sonic Shuffle storyline to my comic. Which is sort of bad, since I haven't even gotten through the main expository stories yet. Not to mention not finishing the emergency Guest Artist comics Josh could have used approximately five days ago.
<IMG SRC="http://cwm.ragesofsanity.com/kao/chika/chirolp_gusun.gif"> Meh.
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Postby gwalla on Fri May 11, 2001 9:41 am

For my (online) time-killing needs, I usually go to <A HREF="http://www.geocities.com/Vienna/9938/object.html" TARGET=_blank>InExOb</A> or <A HREF="http://www.x-entertainment.com/" TARGET=_blank>X-E</A>.<P>------------------
"If it doesn't have humor, it's deficient. Anyone can make beauty."
- Clayton G. Bailey, "Clayton Bailey's Mad Science" in Rhino Records' <I>Brain in a Book</I>
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