Battle 2, Turn 5:The elf acts first again. He pumps 2 arrows towards
Smells. Each only hits on a lucky strike...one misses and the other connects.
Smells drops from 3 to 2 HP.
Jumps goes next, but he doesn't quite have LoS to the skeleton. So, instead of placing a rest order, he moves to H13 to be able to attack. The attack does 1 damage and the skeleton drops from 2 to 1 HP. It looks ready to shatter, and the crowd is ready for it.

The skeleton goes next, and it takes 2 whacks at
Smells. On the first attack,
Smells's extra defense doesn't kick in and he takes 1 damage. On the second attack, his defense does kick in, and the skeleton fails it's lucky strike roll.
Smells drops from 2 to 1 HP.
Little Feet goes next. She moves to I10, puts the minor healing potion and hide armor in her pack, and then she drops her short sword in favor of the crossbow (note: only 2 spaces in your pack, so of the 3 things not equipped I chose the short sword to drop, let me know if you wanted something else dropped.)She then uses that crossbow to attack the skeleton, and it dies. The crowd is livid, with only one more enemy remaining to be killed.
Fights goes next. He moves up to G1 and takes the red flag. Lastly,
Smells moves to L8, spends a fatigue to down her minor power potion, and attacks the elf using another point of fatigue. The fatigue kicks in, and thats 1+2(wpn)+1(ptn)+1(ftg) = 5 attack, which deals 4 damage. The elf is cleaving cleanly in 2, and the crowd is ecstatic when the elf's torso comes loose from his lower body as it falls to the floor. "GOBLINS! GOBLINS! GOBLINS!" The crowd chants. Grant seems rather pleased.
Victory!Achievements3.
Enduring - Survive a battle - Awarded to
Jumps,
Little Feet,
Fights, and
Smells - Reward: Fatigue +1.
4.
Finish Him! - Deal the killing blow to the final enemy - Awarded to
Smells - Reward: Def +1 (50%).
5.
Killer - Deal the killing blow to an enemy - awarded to
Jumps,
Little Feet,
Fights,
Smells, and
False - Reward: HP +1.
7.
Close Call - Be reduced to 1 HP but don't die - awarded to
Fights and
Smells - Reward: Def +1 (50%)
9.
Efficient - Kill an enemy that is at full health at the start of your turn - awarded to
Smells - Reward: Fatigue +1
10.
Looter - Take an item - awarded to
Little Feet - Reward: HP +1
[Note: I removed one of the achievements, there are now only 10.]
[Note: The achievement rewards will be in effect immediately.]