Battle 2, Turn 3:The elves act first. The elf on B6 fires on
Fights using his last fatigue to pump the attack. The roll is unsuccessful and
Fights doesn't take any damage. The elf attacks again, but with no fatigue to spend, he must rely on a lucky strike to deal any damage. The attack again misses and it seems
Fights will get another turn! The elf on M7 attacks
Thinks twice. Each attack does one damage and
Thinks drops to the ground, dead. The crowd roars as the hodgepodge team gets the first kill of the match. The worg acts next, and it attacks each of
Smells and
False once, putting 2 fatigue into each attack.
Smells's extra defense kicks in and the worg hits one of its two rolls, so the attack on
Smells does no damage. In the other attack, one of the worg's rolls hits and the attack on
False deals 1 damage.
False drops from 4 to 3 HP.

Now the goblins get to respond. Well, one does at any rate.
Jumps attacks the dwarf. He needs a lucky strike to do any damage. He is successful! The dwarf takes 1 damage, falls to the ground, and doesn't get back up.
Jumps finishes his turn by placing a rest order. The crowd cheers, a kill for a kill!

The skeleton goes next, attacking
False twice. Each attack does one damage and
False drops from 3 to 1 HP. As
False drops to a knee but gets up, the crowd looks on in anticipation of another kill. But they will have to wait for now.
False goes next. He doesn't quite feel up to tackling the worg [read: I don't have rules/damage/mechanics for it, but I'll look to add if you guys want] so he decides to shoot it twice instead. Each attack will pierce the worg's armor even if it's extra armor against ranged attacks kick in. The first attack does 1 damage.
False pumps 2 fatigue into the second attack. One roll is successful and the second attack does 2 damage. The worg takes 2 arrows in it's side and crumples to the ground with a whine. That's 2 kills for the goblins! Little Feet moves back to F12 [note: I rolled 50-50 between F12 and G13 as F13 isn't on the board] and places a rest order.
Fights decides to retaliate against the elf that tried to kill him. He begins by attacking the elf with 1 fatigue added. Netier the fatigue nor the extra melee damage kicks in, so the attack only does 2 damage. The elf drops from 4 to 2 HP. Before his next action,
Fights spends a fatigue point to get a movement point. He then uses that movement point to drink his minor fatigue potion, restoring 2 fatigue. He then attacks the elf again, knowing he doesn't need to spend his fatigue. The attack does 2 damage and the elf is killed.

The dwarf goes next. He attacks
False with his first action. The attack deal 1 damage and
False is done. The dwarf then spends a point of fatigue to step over
False's body so he can attack
Smells, pumping this attack with his other point of fatigue.
Smells's additional defense kicks in, but so does the extra ttack from the dwarf's fatigue. The attack does 1 damage and
Smells drops from 5 to 4 HP.

[Again, no post from Zyb. Starting to think I should reach out to someone that didn't make it into the game...]
Smells goes last, and he decides to attack the dwarf twice. Each attack does 1 damage and the dwarf drops from 6 to 4 HP. The crows was given 5 kills this round, and they are quite raucous. They really have no idea which side will emerge victorious.
