Moderator: Thunt

SPOILERS:10% tackle bonus. Attack hits on 1-12. Roll: 2 Cheers defense roll: 1. Cheers takes 1 damage.
SPOILERS:10% throwing bonus from feats. 2*10% range penalty. The fox is in a tackle and takes 10% penalty, but it has 15% bonuses to dodge. Also, Cheers is in the square and has a 5% chance of being hit, taken from the hit numbers. The attack hits the fox on 1-6, and hits Cheers on 7. Roll: 6. Fox defense roll: 2. No damage.

SPOILERS:Range mechanics are getting close to a sufficient degree of complexity, as will be further demonstrated in the update for the other mission.
SPOILERS:Tasty People
+2 Charisma: Tasty People have strong natural pheromones.
-2 Wisdom: Tasty People have a racial predisposition for making bad decisions.
When faced with an encounter involving a predatory creature, a Tasty Person must make a Charisma Check. If the DC (15) is met, the creature will attack the Tasty Person to the exclusion of other targets who are not also Tasty People who have met this DC. The DC should be modified for monsters with a strong sense of smell, I leave this to your discretion as a DM. The monster is not forced to attack the Tasty Person if doing so would cause it to take an attack of opportunity.
A Tasty Person's starting class should be treated as his favored class.
Tasty People speak Common.
SPOILERS:sorry.i'm in florida. don't have much time for the forums.
Kide wrote:Well.... I suppose I will guard first... then as you both are way too far for me to cheer on.. Wll try and move to C3.
Kide wrote:Hmmh... Or maybe I will just cheer for Lisps and then move to the C3...
SPOILERS:Tasty People
+2 Charisma: Tasty People have strong natural pheromones.
-2 Wisdom: Tasty People have a racial predisposition for making bad decisions.
When faced with an encounter involving a predatory creature, a Tasty Person must make a Charisma Check. If the DC (15) is met, the creature will attack the Tasty Person to the exclusion of other targets who are not also Tasty People who have met this DC. The DC should be modified for monsters with a strong sense of smell, I leave this to your discretion as a DM. The monster is not forced to attack the Tasty Person if doing so would cause it to take an attack of opportunity.
A Tasty Person's starting class should be treated as his favored class.
Tasty People speak Common.

SPOILERS:The fox has a 15% dodge bonus, but takes a -10% penalty for being caught in a tackle. Attack hits on 1-9. Roll: 16.

SPOILERS:20% tackle bonus. Stands has 10% dodge bonus, but he takes a 30% penalty for being prone. Attack hits on 1-18. Roll: 14. Stands defense roll: 2. No damage.
SPOILERS:Lisps in trajectory is hit on a 1. Roll: 4.
SPOILERS:You found the first "weapon". Unfortunately, you can't just go into the woods and all grab sticks like in a regular RPG, you'll have to make do with the sticks the game provides.
SPOILERS:Tasty People
+2 Charisma: Tasty People have strong natural pheromones.
-2 Wisdom: Tasty People have a racial predisposition for making bad decisions.
When faced with an encounter involving a predatory creature, a Tasty Person must make a Charisma Check. If the DC (15) is met, the creature will attack the Tasty Person to the exclusion of other targets who are not also Tasty People who have met this DC. The DC should be modified for monsters with a strong sense of smell, I leave this to your discretion as a DM. The monster is not forced to attack the Tasty Person if doing so would cause it to take an attack of opportunity.
A Tasty Person's starting class should be treated as his favored class.
Tasty People speak Common.
SPOILERS:anyone got some suggestions for what i should do?

SPOILERS:Stands has a 25% bonus to Guard (!). He still takes 30% penalty for being prone. The fox has 15% bonus to dodge, but takes 10% penalty for being caught in a tackle. Attack hits on 1-8. Roll: 4. Fox defense roll: 0. Fox takes 1 damage.

SPOILERS:20% tackle bonus. Stands again has 10% to dodge, but -30% for being prone. Attack hits on 1-18. Roll: 1. Stands defense roll: 1. Stands takes 1 damage.
SPOILERS:Stands got the first hit while prone and unarmed. You know he'll never let you live this down unless you all redeem yourselves before the battle is over.
SPOILERS:Tasty People
+2 Charisma: Tasty People have strong natural pheromones.
-2 Wisdom: Tasty People have a racial predisposition for making bad decisions.
When faced with an encounter involving a predatory creature, a Tasty Person must make a Charisma Check. If the DC (15) is met, the creature will attack the Tasty Person to the exclusion of other targets who are not also Tasty People who have met this DC. The DC should be modified for monsters with a strong sense of smell, I leave this to your discretion as a DM. The monster is not forced to attack the Tasty Person if doing so would cause it to take an attack of opportunity.
A Tasty Person's starting class should be treated as his favored class.
Tasty People speak Common.

SPOILERS:25% bonus to Guard, 30% penalty for being prone, 5% penalty for guarding in the same square. The fox has 15% bonus to dodge, but takes 10% penalty for being caught in a tackle. Attack hits on 1-7. Roll: 6. Fox defense roll: 2. No damage.

SPOILERS:Lisps is hit on a 1. Roll: 4.
SPOILERS:20% tackle bonus, 10% improved tackle. 5% penalty for Stands in the square. Fox has 15% to dodge. Attack hits on 1-12. Roll: 1. Fox defense roll: 0. Fox takes 1 damage.
SPOILERS:20% tackle bonus. Attack hits on 1-14. Roll: 4. Lisps defense roll: 1. Lisps takes 1 damage.
SPOILERS:Tasty People
+2 Charisma: Tasty People have strong natural pheromones.
-2 Wisdom: Tasty People have a racial predisposition for making bad decisions.
When faced with an encounter involving a predatory creature, a Tasty Person must make a Charisma Check. If the DC (15) is met, the creature will attack the Tasty Person to the exclusion of other targets who are not also Tasty People who have met this DC. The DC should be modified for monsters with a strong sense of smell, I leave this to your discretion as a DM. The monster is not forced to attack the Tasty Person if doing so would cause it to take an attack of opportunity.
A Tasty Person's starting class should be treated as his favored class.
Tasty People speak Common.
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