Outbreak RP- Signup/Discussion thread- NOW BACK UP!

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Any good?

Yarp
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Narp
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Braaainsss......
4
44%
Just what the hell do yarp and narp mean anyway?
2
22%
 
Total votes : 9

Outbreak RP- Signup/Discussion thread- NOW BACK UP!

Postby Cheez on Mon Nov 19, 2007 6:01 pm

I like zombies. So I'm making another zombie RP. It will take place in Britain, either in a major real city EG London or in a fictional urban location. (I haven't decided which yet. What do you guys think?) The reason for it being set in the UK is that I don't want the characters to have much access to firearms.

Storyline:

1997- The biotech and pharmaceuticals division of the Sun Corporation, an Asian business conglomerate, starts research on methods to halt- or perhaps even reverse- the aging process. The aim of this is to give the user eternal life, barring any accidents they might have. This would make the corporation massively rich.

2001- The research is scrapped- after four years and several billion dollars, the methods researched proved ineffectual. However, one method, a genetically modified virus, has some unexpected side effects- it kills the test subject then brings them back to life for a period of a few hours. The subject is in a vegetative state during this period.

2009- In need of cash, the Sun Corporation sells the research to the US military. A secret project aiming to weaponise the virus is begun, codenamed Project Narwhal.

2015- Project Narwhal is completed. It is considered a success. The virus, codenamed Agent N, is deployed via an airborne strike. Within half an hour, any corpses in the area, provided they have an undamaged brain, are reanimated. Living victims take up to 15 hours to 'turn'. They attack any living beings, driven by feeding instincts. The virus can reanimate the corpses for a period of 24 hours. After this time period has elapsed, specialised military units move into the area and mop up any survivors.

2016- Agent N is used effectively in combat in Libya, the most recent country to be attacked in America's War On Terror. It proves devastatingly effective against military installations.

2017- Agent N is used in the Al Jufrah municipality. The virus mutates, becoming a new strain- AN2. This is much more dangerous than AN1- victims can be reanimated indefinitely and it is far more contagious. Also, some victims seem to be more physically and mentally able than their AN1 counterparts. The virus rapidly spreads throughout the country. It eventually spreads past Libya's borders, to other Middle Eastern countries. An aeroplane carrying US troops home brings the virus, via a carrier, to America. It rapidly spreads throughout the rest of the world, spread by infected people leaving the country on aeroplanes before the outbreak was recognised.

April 20, 2017- Infection in many countries including Britain. At first it was thought to be rioting. Eventually the truth was discovered. Very few people actually told anything other than the most basic of details.

April 27, 2017- The infection has spread to [Where the RP is set]. Citizens urged to remain calm and either stay inside their homes or go to the nearest emergency centre. Police and the army will pick up civilians and escort them to safe zones.
You are picked up by helicopter. As well as the pilot, there are two soldiers and a few civilians inside. The helicopter flys to a military barracks being used as a safe zone. It has been compromised and is full of zombies. One soldier and a couple of civilians are killed before the survivors can make it back to the helicopter. It takes off. There is another 'safe zone' on the other side of the town, but the helicopter is forced to land before it can get there- it was running low on fuel already and has run out. This is where the RP will start from.

Zombies:

No doubt, you will be wondering what kind of zombie I shall be using- slow, 'classic' ones or faster Dawn of the Dead or 28 days type ones. The answer is both. I read The Zombie Hunters and will be basing mine off their zombie system, but not using the Basilisk or Howler zombies. Unless of course you guys want me to, that is.

http://thezombiehunters.com/tzh/zombies.html

'Crawlers'

The least dangerous type of undead when alone, crawlers are also known as the slowest (and dumbest) zombie class. However, they tend to group together, where their sheer numbers can be just as overwhelming as speed and adaptability.
Crawlers are the most commonly found zombie in the world, outnumbering any other class by at least twenty to one. Incredibly slow, they tend to wander around aimlessly, waiting for victims to fall into their clutches.
If, by some poor chance, an individual happens to catch the attention of an entire group of crawlers, the shambling undead will pursue them. Fortunately, crawlers move at a moderate walking speed (depending on their injuries) that would probably be easy to outrun. Still, getting close to a crawler is very, very dangerous. Though many people view the crawler to be harmless, if it can approach within arm's reach, it will lash out and quickly shred its victims.
Spitters have been known to travel with groups of crawlers, using the horde's superior numbers as a way to conceal their own classes.

'Berzerkers'

The berserker is possibly the most dangerous and rare of the seven known zombie classes. Sadistic in nature, they take malicious pleasure in causing pain.
These undead do not bite their victims immediately. Instead, the berserker will brutally beat their wounded foes. This practice can last for quite some time, depending on how resilient the target is. Some speculate that berserkers might simply be playing with their food, like cats often do. Only when the victim has become completely unable to respond, even unconsciously, will the berserker begin to feed.
If the victims are rescued before they are bitten, they may survive, though their chance of being rescued before the damage is too great is very low. The torture can be so crippling and extreme that it may be kinder to euthanize the victim.
Berserkers have been known to reach a top running speed of 30mph, which is 3 miles per hour above the world record for human sprinters. When berserkers find a potential victim, they will immediately break into a run and try to tackle their target. Because of their rarity, berserkers are usually solitary, but they have been observed traveling in
Last edited by Cheez on Sun Jan 13, 2008 2:55 am, edited 2 times in total.
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Postby mind-controlled-bunny@_@ on Mon Nov 19, 2007 6:38 pm

interesting... would bow and arrows be considered guns since the fire a type of ammunition?
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Postby Blinkdog on Mon Nov 19, 2007 8:02 pm

Name: Maxwell Underwood

Age: 26

Appearance: 5'6" with short, dirty blond hair and brown eyes, Maxwell looks unwell. He's got a scrawny build, with wiry muscles and not much in the way of bodyfat. He wears multiple layers of clothing, including two full-length coats, a scarf and a pair of goggles. He also wears two pairs of gloves and a very heavy looking pair of boots.

Personality: Maxwell is a little cracked. He's paranoid, schizophrenic, and possesses multiple personalities. He's normally quiet, but under stress he can become irritable, violent and expressive. After an adrenaline rush he degrades into a sort of giggle fit, and then drops down into his normal subdued state. Sometimes he looks around like a spooked animal, stares at people, and will almost always overreact to surprises. Occasionally he will have a hard time telling the difference between zombies and people, or simply stare at something that isn't there. He has a habit of writing on the walls, sometimes with nonsensical messages, but sometimes leaves actually useful directions (Like "The Dead Ones Live Here" on a place where zombies are concentrated, or "Beyond The Reach Of Evil" with an arrow pointing at a good path for escape. Some of these messages were written before the outbreaks were public knowledge.)

History: Maxwell has always been a bit off, and has a history of mental illness stretching back as far as five years old. He was abandoned to the state when he was sixteen, and he signed himself out of the mental ward when he was eighteen. For the last eight years he's lived on his own, living on the street mostly, occasionally holding a job and living 'normal', but spending most of his time in a state of break-down. A common belief he has held is that the world is full of walking corpses that just haven't realized that they're dead yet. Ever since the first outbreak, Maxwell has been strangely lucid. Now everyone else could see the dead people too.

Any skills: Maxwell is surprisingly well educated. He has read an entire libraries worth of books and taken university level courses by mail. He is also a bit of a jack of all trades, having worked dozens of jobs that wouldn't mind hiring a mental patient. He knows the ins and outs of the London underground, back alleys, and infrastructure. He is also highly agile and has a huge amount of stamina, stemming from his physical fitness and his single-minded determination. Self-taught melee and free-running techniques.

Equipment: 7 1/2" combat knife, Flashlight, 42" 'Hooligan' entry tool, Journal, multiple permanent markers in various colors, brightly colored spray paints, lighter, flares.
“Go to work, send your kids to school, follow fashion, act normal, walk on the pavements, watch T.V., save for your old age, obey the law, Repeat after me: I am free”
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Postby Cheez on Tue Nov 20, 2007 1:52 am

MCB- No, I don't think they would. However, you'll need a good reason for having one.

Blinkdog- I like him. Accepted.



Oh, one thing I forgot to mention earlier- there's no guarantee that anyone will survive. I will be actively trying to kill you guys (Via the zombies of course) and if anyone does something that I consider to be really stupid or is being an ass, they can expect to find a zombie attacking them as well as an OOC comment.

Once turned, if you want to continue playing as a zombie that's fine by me, but don't expect the other players to sit there and let you eat them... :wink:
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Postby Author-Man on Tue Nov 20, 2007 3:20 am

Now, see, this is pretty cool. Unfortunately, I've basically got room for one more thing, and that space is reserved for... uh... something. I'm not saying what. Suffice to say, no. Sorry, but no.
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[09:55:06] <AM|Slep> I'm surprised Doc Scratch is only now noticing that Spades Slick has set his house on fire.
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[09:55:42] <AM|Slep> Yeah, see, the flashing ! tells me there's some modicum of surprise there.
[09:55:50] <@toothsomeCameo> This is true.
[09:56:13] <AM|Slep> That, or he saw a suspicious cardboard box.
[09:56:33] <AM|Slep> He's about to walk over to it and flip it over, only to find Solid Nepeta under it.

[21:40:31] <AM|Hate> Terezi Owns is also awesome.
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Postby Drayco on Tue Nov 20, 2007 7:51 am

Also tempted to join this. One thing though, I'd rather fight howlers than spitters. >....>
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Postby Guessmyname on Tue Nov 20, 2007 8:45 am

Cheez wrote:MCB- No, I don't think they would. However, you'll need a good reason for having one.

Blinkdog- I like him. Accepted.



Oh, one thing I forgot to mention earlier- there's no guarantee that anyone will survive. I will be actively trying to kill you guys (Via the zombies of course) and if anyone does something that I consider to be really stupid or is being an ass, they can expect to find a zombie attacking them as well as an OOC comment.

Once turned, if you want to continue playing as a zombie that's fine by me, but don't expect the other players to sit there and let you eat them... :wink:


Can I reuse my character from your old zombie RP? (Seeing as I never actually got to do anything due to being away on holiday)
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Postby Cheez on Tue Nov 20, 2007 12:31 pm

Guess- Fr0m what I remember of him, he seems acceptable. Just get rid of the pistol and you're good.

Drayco- I was tempted to include them. However, I didn't think it'd be that plausible. If the majority of you guys wants to include them though, I don't particularly mind.
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Postby Loztein on Tue Nov 20, 2007 12:48 pm

I SOOO Want in this! Yes, I call dibs on a Tall 27 year old Priest (or Minister, haven't really decided yet) with a silver cross necklace (Obviously not much help) and a biggish blunt thing from a church, probably another cross-shaped thing, a water bottle, and some rocks... For throwing.

Would such a character work out?
Atleast I got Chicken.
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Postby Cheez on Tue Nov 20, 2007 12:58 pm

A priest you say? Yes. :evilgrin:
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Postby Cheez on Wed Nov 21, 2007 2:23 pm

So...

Anyone want to post a bio or ask a question? Anything?
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Postby Piane on Wed Nov 21, 2007 2:50 pm

Are we allowed to have crossbows? Is it the same as normal bows?
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Postby Cheez on Wed Nov 21, 2007 3:00 pm

As long as you have a damn good reason for your character to have one, I'll consider it.
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Postby Piane on Wed Nov 21, 2007 3:22 pm

Name: William Ebonlocke
Age: 23
Appearance: 6'2, black hair (hence his name) with goatee, brown
eyes. He wears a green hunter jacket, green cargo pants, heavy black boots.
Personality: The patient hunter type. Since the outbreak, he is always
looking over his shoulder, expecting to die at any moment, so he is always
nervous.
History: Will was a sport hunter, and used a crossbow for that perpose,
making him infomous for his skill this one. He owned a hunting equipment
shop before the outbreak, giving him access to his gear, but he used
most of it defending himself from zombies. (Including various traps he
made with spare parts.)
Skills: Hunting with crossbows, trapping.
Equipment: A modern recurve crossbow (Pic below) 3 crossbow
bolts, and a 12" hunting knife.

http://en.wikipedia.org/wiki/Image:Recu ... _bolts.jpg
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Postby Cheez on Wed Nov 21, 2007 4:01 pm

Piane wrote:Don't ask me how he made a
living in sport hunting, maybe he did hunting tours or something, but let's
not worry about that.


Actually, I think I will worry about that. What's a hunter doing in the middle of London?
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Postby Piane on Wed Nov 21, 2007 4:09 pm

Maybe he lived there, or owned a hunting equpment store?
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Postby Cheez on Wed Nov 21, 2007 4:32 pm

Hmm....


Alright. A hunting equipment shop sounds reasonable- just. However, having already fought zombies before the helicopter picked him up, plus firing at the ones in the barracks, he won't have much ammunition left. Say... 3 bolts.

Accepted. However, you might want to flesh out his bio a bit. This is optional, but it does seem a bit short at the moment.
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Postby Blinkdog on Sun Nov 25, 2007 5:02 pm

Buuuuuuump.... buuuuuuuuump...
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Postby Loztein on Tue Nov 27, 2007 12:36 pm

Cheez wrote:So...

Anyone want to post a bio or ask a question? Anything?


Ah, yes. What are "Howler" and "Basilisk" Zombies? I assume a Howler is a type that lets loose cries, screams, or "howls" to alert other Zombies (such as Crawlers) to the presence of living creatures, but am unsure.

As for Basilisk, let me just ask, WTF are they? I haven't the faintest idea.
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Postby Blinkdog on Tue Nov 27, 2007 3:18 pm

The zombie types are all lifted from The Zombie Hunters. Check out the zombie lineup here: http://thezombiehunters.com/tzh/zombies.html
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Postby Loztein on Tue Nov 27, 2007 4:51 pm

Ah, thanks Blinkdog.

Basilisk Class seems like an innate Zombie Ability, or rather innate ANYTHING ability, if your foolish enough to look into somethings eyes you *can* become "Paralyzed" I think its just a natural ability that should only affect the "weak-willed" and those scared of dying.

It's paralysis ability seems like a perfectly-expected Zombie trait, a few people, like children etc... would easily fall prey to it (Plenty enough do against Dogs and Murderers, I don't expect a Zombie to be any different, really just depends on if they are a "Freeze-Up" Scared Person or a "Run and/or Fight" type of Scared Person.)

Then Howlers, strange. Seems to me what they SHOULD be is just Zombies that make noise, and scream at people really, REALLY loudly. If such is used to call other Zombies and more used for shock factor than actual effects (Only effects would be if high-pitched and Loud enough to make you cover your ears, which would be just long enough to lunge at you by the way.) and voila, fixed. (Especially if the Zombies are mostly quiet and/or Groaning rather than Growling, etc...)

That's my say on that matter, hmm.... Bio still to come.
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Postby Cheez on Wed Nov 28, 2007 3:43 am

Loztein- Good point. maybe I'll include 'em, but like that, not how the TZH ones are described.

Anyhoo, just to let you guys know- this RP'll be on hold until my internet access is back to normal. Keep posting bios ETC (I'm still waiting for yours, Guess) and I'll answer when I can.
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Postby Loztein on Wed Nov 28, 2007 7:40 am

Cheez wrote:Loztein- Good point. maybe I'll include 'em, but like that, not how the TZH ones are described.

Anyhoo, just to let you guys know- this RP'll be on hold until my internet access is back to normal. Keep posting bios ETC (I'm still waiting for yours, Guess) and I'll answer when I can.


Glad I could help! ^^, Oh, and Okey dokey to that second part!
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Postby Cheez on Sun Jan 13, 2008 3:04 am

OK then!
Christmas holidays finished: CHECK.
Exams after Christmas holidays finished: One left, so almost CHECK. Good enough.
Sufficient free time to GM an RP: Hopefully CHECK.

Righty-ho then! I do declare this RP officially back on track! I'm still accepting players so PLEASE say if you're interested, and as always, feel free to post a bio. Also, I'll be PMing those of you who have already expressed an interest just to make sure you're aware that it's back up.
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Postby Piane on Sun Jan 13, 2008 7:39 am

Ok, cool, I thought that this one died before it started...
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