Character Bios[Create a New life here.]

Games, RP, general Mayhem (within reason, of course)

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Postby Scribble_the_Scribe on Sun Nov 27, 2005 2:25 pm

Kirk Gunwing AKA Falcon Ranger
Class: Ranger / Weapon Expert
Race: Scribe Child; Falcon, Human (Canadian), Incubus (the seductor kind)
Appearance: Uber sexy bird morph. Just picure uber sexy bird man with brown feathers and you have Kirk. Remember, uber sexy. He also wear a Mounty uniform.
Abilities:
Give him a weapon, he will know how to use it. Their are exceptions though, such as swords and axes. Ancient weapons, except bows and arrows.
Kirk also exhibits an Aura of Lust. Seducing women (and men, he isn't picky) is in his blood.
Chaos Revolver; Image This weapon will shoot out something random every shot. For fairness purposes, the one who owns the character the Kirk is shooting at will decide what comes out.
Last edited by Scribble_the_Scribe on Mon Dec 12, 2005 8:07 pm, edited 2 times in total.
I theorize the Steve Irwin will be like Elvis, in that theories will crop that he is not in truth dead, then many impersonators shall appear in Las Vegas. Unlike Elvis, these impersonator shall be wholly more interesting, what with fighting crocs and all.
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Postby Frostbite Knight on Sun Nov 27, 2005 5:58 pm

Character for New World RP, perhaps an interdemensional appearance at some point.

Name: Dralan Xos
Race: Psionic Vampire

Racial Information: Although few scientific studies have been attempted on them, Psionic Vampires are natural or created beings who feed on energy. Less pure or talented variants must feed directly on the energy of psionists, but a few individuals are capable of sustaining themselves from the emotional projections of those they associate with. While only creatures with magical abilities may be the target of the more common feeding, nearly any creature can provide nourishment for the more advanced variety without even realizing that the feeding is taking place. As might be expected, Psionic Vampires tend to the empathic and are mostly benign.

Energy is a poor substitute for matter, leading to a conversion of forms as the vampire ages. The most ancient individuals are beings of nearly pure energy, something very much like a high-density ghost. While the transformation is ongoing, a psionic vampire whose physical form is injured will heal by replacing the damaged area with energy. The most crippling and debilitating injuries that do not kill the vampire outright thus have the paradoxical effect of making it stronger.

Apparent Age: Appears within a years of 20, depending on facial expression.

Actual Age: 57

Outlook: Dralan is an amiable, outgoing person who enjoys the company of others on multiple levels. The recent destruction of Earth does not seem to have phased him in the least...he is not above violence, but prefers not to hurt others.

Weapon of choice: Varies according to need. He tends to create a weapon when the situation requires it, although for the most part they tend to inflict blunt trauma rather than cut. A particular favorite is a bokken of some type of dark wood, although it appears unnaturally tough.


Armor/Clothing type of choice: Loose, comfortable clothing tending to the decorative. Often practical, such as loose jumpsuits and flight clothing.

Personality: A compulsive meddler, Dralan has a knack for ferreting out secrets and the mischevious nature that delights in dropping them in different places...or perhaps just making it look like he's going to, in order to make people squirm. He is more than helpful and actually very friendly, appearing to take a genuine pleasure in being around other people. He is a good listener, preferring not to speak too much about himself. As his abilities and feeding habits make many individuals uncomfortable, he rarely lets them slip.

Past: Dralan has experienced a great deal in his life and been to many places. His place of origin is shrouded in mystery, as is much of his earlier life. He reached Earth shortly before the disaster that destroyed it, probably a factor in why he was close enough to escape.
"Joy or sorrow, it's better if it's shared." - Jake Stonebender

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Quite possibly "The Barbarian!"

Postby Frostbite Knight on Sun Nov 27, 2005 8:42 pm

For the Order RP Thread...

Name: Bhyll

Age: 17

Race: Human

Magic (if any): None

Appearance: The most commonly used term is "Unlikely." Bhyll stands well over six feet tall and is built like a brick outhouse. Even his muscles have muscles, and his head is completely and permanently bald. A jagged scar crosses one of his cheeks. He appears to have been poured into the Initiate's Robe that he wears, with a pip on each sleeve.

Personality: Split. Normally Bhyll is a friendly, easygoing individual who is as generous as the next man and fond of good stories. When a fight begins near him, however, he turns into a raging machine of death until the combat ends.

History: Bhyll was born the son of a bar-tender and his wife in a small farming town. His childhood was uneventful, although marked by a complete inability to master many simple tasks. By the time he was 12 he overtopped his father, and by the time he was 14 he was the tallest man in the village. His strength, speed, and endurance were unmatched, but he found himself excelling in no other areas.
Shortly after his sixteenth birthday, Bhyll's home village was attacked by goblins. As luck would have it Bhyll had been cutting wood that day and laid into the goblins with his woodsman's axe, slaughtering the entire warband by himself. Once the battle rage cleared from his head, he knew what his destiny was. Another young man might have been overjoyed, but Bhyll merely found himself puzzled. He had tried his best his entire life to master the skills of a tradesman or a farmer, and failed. Despite the village priest's best efforts, he had never been able to learn his letters. Yet, faced with something to kill, he had suddenly found an area of expertise he had never intended to gain.
Bhyll left his home and began to travel as an adventurer. His puzzlement only increased as he found that he knew how to climb a rock wall, could swim like a fish, and always managed to locate food in the wilderness. He never got lost, once he knew where he was going. In a multitude of battles he proved himself a mighty warrior, and his puzzlement grew with each one. No matter what weapon he ended up holding, he found himself able to use it with unmatched skill.
One day while drinking at a tavern between adventures, Bhyll heard of the Order and their philosophy. On that day it all fell into place. Some impudent Godling had decreed that he would be a warrior, regardless of what he, Bhyll, wished. All of the difficulties that prevented him from having a normal life were to be layed at the feet of this manipulator. Bhyll decided that he would seek out the Order and learn their secrets. Perhaps he could forge a more normal life for himself. Perhaps he could even attain this goal of becoming one of the Gods, then settle the score with his personal puppet-master.
Bhyll located a chapter of the Order, persevering despite repeated attempts by beautiful maidens, bandits, and rumors of rich treasures to draw him aside. There he made his pledge and began studying the ways of the Order. With their help, he has since learned to read haltingly and managed to begin to learn a craft skill that is not related to weapons or armor, although as of yet he is unwilling to speak of it. The Order certainly has no objection to having such a powerful acolyte and stalwart protector!
"Joy or sorrow, it's better if it's shared." - Jake Stonebender

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Postby Uite on Wed Nov 30, 2005 1:34 am

For the New World RP

Name: Lucas (last name unknown)
Race: Human
Age: Exact age is unknown, but somewhere between 20 and 21.
Length: 203 cm
Weight: 78 Kg

Outlook: The recent destruction of earth has left Lucas puzzled. It was never really his home, but he feels a connection to it nonetheless. He is determined to find the cause of the destruction.

Weapon of choice: Lucas uses a powerstaff, which looks like a slender metal rod which is normally about 1.8 meters long. Originally designed to aid in zero-g manoeuvring, it has many different uses, and can be likened to a swiss army knife. The staff can change thickness and length, so it can be used as anything from a walking stick to a heavy club to a bladed weapon. One end of the staff can change shape to become a variety of tools (if a bit unwieldy) and can also be charged to release an electric shock.

Physical Appearance: Having spent most of his childhood in microgravity, Lucas has grown longer than normal. He is slender, but the last three years of serving on a ship with artificial gravity have significantly increased his bone and muscle mass, causing him to lose the extreme thinness of zero-g creatures. His eyes are brown, as is his long hair, which he keeps in a messy braid reaching halfway between his shoulder blades. He has no facial hair.

Armour/Clothing type of choice: Anything light-weight and comfortable. Is averse to layering clothing and will wear none if possible. Is currently wearing a tunic with loose pants.

Personality: Lucas is solitary by nature, but will cooperate with anyone if necessary. In the company of others, he is generally outgoing and will speak up for himself. He will quickly lend help anyone who needs it, be it through advice or physical assistance. Can be naive at times, because he doesn't have very much experience in dealing with other people. He is quick-thinking, but does not always reach the right conclusions.

Past: At the age of three, he lost his parents while fishing out at sea. He was found alone in the boat by a group of Synna, a race of space-faring merchants, who adopted him. The Synna live on spaceships in zero-g, and this group had come to Earth for supplies. He lived with the Synna for fourteen years, until he joined the crew of this spaceship.

This is approximately what he looks like.
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Created with the Hero Machine.
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Postby Tyveras on Thu Dec 01, 2005 8:49 pm

For the Veneficus Academy RP: (Thank you Cameo)

Name: Tyveras Anquis
Race: Human
Age:5682
Height: 6'2
Weight: 80 Kg
Eyes: Dark brown
Hair: Dark brown, with a few silver streaks.
Intelligence: Below genius level.
Magic type: Ty's magic type is best described as 'general'

Appearance: Ty has basically remained unchanged for thousands of years, except for two things. His hair has a few silver streaks in it now, and he has some light wrinkles underneath his eyes.

Clothing: Wears mostly black,

Personality: His personality has changed, he's more helpful now, a bit wiser, a little quieter.

Background: Once he hit 900 Ty decided to explore more of the universe, and when he did that, he decided to explore other universes. Once he had done that, he started to go back and forward through time, until he hit this particular dimension. For some reason he found his magic extremely weakened, although he didn't mind. He decided to settle down in this dimension, this happened at least two hundred years ago, and he disappeared valuing his privacy. Recently he has started to take more of an interest in recent events, and took a job at Veneficus Academy as a teacher.

Abilities: Like before Ty can do nearly anything he sets his mind to, except for that extreme world/dimensional changing magic, time jumping, dimensional travel, oh and still can't shapeshift.

Classes:
Biology
Interdimensional travel
Energy Manipulation - Advanced Class
Defiance of Physics
There is only one constant in this universe: Irony
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Postby wandering-random on Sat Dec 03, 2005 1:19 am

for use in Veneficus Academy(if I'm let in)

Name: Daemon Reakaris

Age: 16

Height: 5'11"

Weight: 212lbs

Magic Type: Psychomancer

Secondary Magic: Illusory Arts

Race: Human

Desc: A lithe young man with a medium, muscular build. he generally wears a cowl that leaves his face in shadow, brown denim pants, a brown cotton t-shirts, and brown leather boots..

Bio: A disturbed teen with a troubled past. when he was six his cousin attempted to cast chaotic magic. which resulted in the misguded boys death, scared daemon's face and half-way merged his right eye with the spirit world. this gave him sight into the after life and granted him mild psychokinetic capabilities. but it also warped his young mind into a morbid shell of its former self. his parents have long since shunned him and sent him into foster care. he was eventually settled into a caring family of cubi where he lived in relative peace, until his parents of eight years were murdered due to politics. now social services is trying to locate a place to house a boy of his odd skills...
"fact: rapid chain teleportation is like having all of your matter squeezed through a hole the size of a photon, uphill both ways simultaneously" nuklear power

<img src="http://images.quizilla.com/R/Ruri-chan/1056289714_Ainsanity.JPG" border="0" alt="You represent... insanity."> You represent... insanity.
You're quite a quirky little creature. You're emotions are varying. You may appear childish and innocent, but you have a tendency to freak out. You're incredibly random, but it's good to be unique. People know you're an odd one, but you certainly don't mind.

I sort of regret going to that
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Postby VOR on Sat Dec 03, 2005 9:56 am

This character's the one I'm using in the War thread:

Vor, Chieftain of the Crimson City Ssnikt.

Age: Seventy four

Height: eight feet sitting on hind legs, three and a half feet at the shoulder

Weight: about a quarter of a ton, depending on who he's eaten that day.

Description: Fourteen foot long burrowing corpse-eating lizard. Muddy grey beetle like carapace with bright green markings usually hidden under a thick caking of mud and dirt. Has big, usually grinning, mouth filled with five inch fangs. (Ripping teeth up front, then tearing teeth. Grinding gets done in his stomach, by rocks). Seems to have trouble telling surface dwellers apart. They all look alike...

Weaknesses: A bit nearsighted, as are most of his tunnel-dwelling people.

Special Abilities: While all of the Ssnikt eat corpses as their only source of nutrition, only the chief of any given tribe has the magical ability to consume the body's knowledge in addition to its flesh (yeah, I have to eat the brain). In this manner, he recently learned basic yogamancy from a fallen officer of Gal Zabor's army. Also, he's a fanged lizard the size of a pickup who can dig through concrete with his front claws. So he's decent in physical combat, though he doesn't really have any "style" other than "smash with claws, bite, maybe hit with tail, repeat".

Motives: His goals in the conflict are the interests of his people, who've been worried about running out of food in the next decade or two (we live a long time). They live in a network of hiddden tunnels under Citrus City, and burrow into graveyards from the bottom to eat. But with the recent technical and medical advances in the region, deaths are becoming less frequent. It's here that the zombies come in. Zombie can be prepared in a variety of ways (pickled zombie...mmMMMmmm) and Gal Zabor has more than they've got a use for once the war ends. Besides, if you can use Yogamancy, you can regenerate their limbs! Think of the advantage of having herd of livestock who can't feel pain, who regenerate the cuts of meat you remove from them with a chant or two, and who can be used as the basis of your army if you're attacked! It is this dream that Vor's people have decided to try and make reality through their recent alliance.
"But first, I must meditate for a time." -Mahasamatman
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Postby Lomgren on Sun Dec 04, 2005 2:06 pm

This character is for the War Thread.

Marcus Lomgren

Age: late 30s

Height: 5'10"

Description: Marcus has brown hair and a full beard, along with your average farmer's build. He is also wearing homemade leather clothing.

Weaknesses: Currently still weak from recovering from an illness. Also just your average human, so all weaknesses that apply to them.

Special abilities: A bit of a tinkerer with guns, he has put small telescopes on rifles and also made what he calls a rotary gun (think gatling-gun precursor, with the barrels turning using a crank).

Motives: He wants to live in peace on his farm, but the current war in Svensylsquatostan happens to be taking place near his home. He isn't going to lose his farm without a fight.

Equipment:

Truck with:
tools
2 spare rifles with scopes (currently detached)
several ammo boxes, with ammo for all his weapons
rotary gun (towed)
canned food
Marcus:
scoped rifle
small telescope
pistol
knife
extra ammo for his weapons

Backstory:

Marcus Lomgren is a long-time inhabitant of what is now called Svensylsquatostan. All he wants to do is live with his wife, Breanna, on his farm near Citrus City, and try to stay out of harm's way. He doesn't want to get involved in any wars, but sometimes he doesn't get a choice (such as now). Unfortunately, for the past few weeks he has been very sick, and is just recovering.

A bit of a tinkerer, Marcus likes messing around with guns, and he's had some strange ideas. One is the idea to put small telescopes on rifles so he can see farther, and another is to mount a lot of gun barrels in a circle and have them be fired using a rotary crank (gatling gun). He thought about taking his rotary gun idea to the capital once, and so mounted it on a pullable trailer, but never got around to it.

Marcus has some firearms experience, because he is basically a subsistence farmer, and hunts to get meat. Plus, he has to test what he has tinkered with. He can generally hit what he aims at, even using his special "scoped" rifles from long distances.

Because of a modest inheritance, Marcus was able to purchase a small truck for use around the farm, and the supplies to tinker with his guns. He usually keeps a bunch of tools in the back of the truck, and has it set up to accept trailers in case he needs to haul a bunch of stuff.

Marcus has heard of the reports of zombies being used in Gal-Zabor, but has dismissed them as being too unbelievable.
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Postby Scribble_the_Scribe on Mon Dec 05, 2005 12:03 pm

Edited Brad and Kirk.
I theorize the Steve Irwin will be like Elvis, in that theories will crop that he is not in truth dead, then many impersonators shall appear in Las Vegas. Unlike Elvis, these impersonator shall be wholly more interesting, what with fighting crocs and all.
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Postby anti-paragon on Tue Dec 06, 2005 8:07 pm

Name: Grant Correl

Age: 38

Height: 6'3"

Allegiance and Rank: Gal Zabor Captain

Appearence: A robust, muscular, human with brown eyes, brown hair and a weathered face. A medium sized linear scar runs horizontal across his cheek, from mid cheek to right next to the ear. Has a map of England tatood on the top of his head.

Demeanor: Stubborn and roudy, isn't one to back down from a fight, and will sometimes go out of his way to get into one. Plesent and almost chipper to be with when in a fight or drinking, arrogant and rough when against. Tends to try to keep his actions to a cause.

Clothing: When not in the standard khaki Gal-Zabor uniform, tends to wear blue jeans and a horizontally red and white striped T-shirt. Usually prefers to be in uniform.

Preferred equipment: Combat knife, fragmentation grenades (3), an old customized (sawed-off) shotgun he nicknamed 'Sharkbite'.

Abilities: A very hardy and vibrant man, he is very stubborn to keep down. Superior strength and stamina enables him to lift and carry things others wouldn't think of lifting. Fair sharp shooter, and knows how to use most conventional weapons. Can repair conventional vehicles with the proper tools. A good street fighter.

Background: Born in a small town in England, Grant lived their until the age of 22, where his auto mechanic buisness kept him busy during the week, and payed for food, house, and later at night, drinks. He used to hang out with the roudy bunch that would hop towns looking for a good barfight. By 22 the lackluster life in the small town no longer appealed him, and he said goodbye to his friends and packed up to find a new life. After living here and there for two years, he caught word of Gal-Zabor, a nation who's economic backbone was completely sustained by controlled undead. Seeing as free assistants could be handy if he opened another autoshop, he moved into the country and reopened his store with the zombies he purchased from the government. Grants business grew thoughout the years. Unfortunately for him the zombies did all of the work, which made him resort to perminately working on his hobbies, working out and drinking. When the war came along, he was one of the first to join, as the zombies could hold the shop down and he hadn't had any true fights (a couple pub brawls here and there) in years.
Last edited by anti-paragon on Wed Apr 12, 2006 6:28 am, edited 3 times in total.
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Postby Grim Atescu on Tue Dec 06, 2005 8:33 pm

For the War:

Name: Mitchell Terrence Reynolds
Age: 31, or so he says (he may be lying about this; he seems younger.)
Race: Anthrofeline
Height: 5'11"
Alliegance: Fourth European Empire
Rank: Second Commander, Elite Corps (the EC uses a slightly different rank system than the normal army.)
Appearance: A calico-furred catman, with a four-foot-long tail. His eyes are green, he has claws on his hands, and he is fairly physically fit. If you were to TF him to a human form, he would have brown hair; with DG's TF-gun, however, his hair color barely shows up.
Clothes: Mitch tends to wear the standard Imperial dress uniform when needed or desired (white shirt, black pants, shined shoes, pins indicating rank on each side of the collar, a red headband to indicate his membership in the Elite Corps). In combat, he wears a nondescript Soldiering Costume (dark greens.) Outside combat and formal occasions, he usually wears khaki pants and Aloha Shirts (also known as Hawaiian shirts.) He almost always wears his tennis shoes if he can get away with it.
Personality: Mitch is the kind of person who, when faced with combat, buys the other guy a drink. He dislikes fighting solely for fighting's sake, but he does fight to defend. He hates death, mainly because several of his friends have died, and for that same reason he detests combat (that's how most of his friends have died.)
History: Born twenty-nine years ago as Malcom Robert MacDougal in Edinburgh, he left home at seventeen to find his fortune. He lied about his age to get into the French Foreign Legion, but he never really fought much until the Invasion. He had heard about the invaders, though, and held back from the real combat. When France was taken over, he supported the new rulers, ignoring pleas from the resistance for the former army members to come over to them and fight against the new Overlord. While in the Foreign legion, he learned how to use polearms quite well.
After a few years, General Rictor (the invasion leader) pulled him aside and asked if he would mind joining a squad of seven specialists. Mitch joined, and this squad later became known among Dark Grim's army as "The Seven Stars." The Elite Corps would form later, from the basis of those seven. For four years, he has been a catperson - and he wouldn't trade those years for anything.
When the war came up, he was busy with his side job - Master of Spies for the Empire. He's so good at keeping that secret that sometimes, even he forgets that he's Master of Spies, expecting someone else to take care of the spy reports on his desk. Not even Dark Grim knows the Spymaster's true identity; he only knows that this person is the best counter-intelligence officer he can find, and this guy is pretty damn good.
This is my sig. It is cute. --> @_ *wai!*
The sig likes cookies. --> c@_ *nom*
You will give it cookies, or it will steal your soul. --> @/ *rar*
Beware the cuteness of the sig!
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Postby anti-paragon on Tue Dec 06, 2005 10:41 pm

Name : Benjamin Charron

Age: 22

Height: 5'8"

Allegiance and Rank: Gal-Zabor Expert Necromancer

Appearence: A thin, lanky human with brown eyes, brown hair. No noticable scars, no tatoos.

Demeanor: Friendly yet sheepish, still being young, he tends to try to follow what others do. Keeps to himself, but is cheery when in good company. In combat, can be slightly cowardish, but may have been cured by the death of Jeff.

Clothing: Currently donning a silver lined yogamancer robe. The said cloak has silver linings around the edges, including the cuffs and hood. Underneath he wears regulation black dress pants and a smokey grey sweater. When not in dress, he usually wears the black and grey pants and shirt he wears under thr robe, if only from habit.

Perferred Equip: (Not yet revealed) For now, a small hatchet.

Abilities: A learning yogamancer, he has become adept at a few spells, the other spells will be revealed as he learns them:

Raise dead: The basic yogamancer spell, at his level he can summon undead minions from humans and small to medium sized animals. Human zombies formed from this level of casting can recognize ally from foe, and can carry out a few relatively intelligant activities. (EG. Open doors, carry objects.)

Heal undead: Semi-nessicary yogamaner spell, at his level he can slowly regenerate the limbs of a zombie and bind large abrasions aslong with anything below that level. Can also remove corrosive poisons, acids, or holy water from any given undead.

Undead frenzy: This spell reactivates the adrenaline left in a body when it dies, its effects vary depending on how the person died. The effected zombie(s) become more limber and fanatical, increasing in speed and agility along with aggressiveness towards enemies.

(Not yet learned)

(Not yet learned)

(Not yet learned)

Background: Gal-Zaborian by birthright, his parents refused to allow him to do necromancy, as it fell against their religion. Raised in one of the large cities, he accepted zombies as a normal part of his life to the point where not having any around can make him nervous. When the war started, he fell into the draft, and not wanting to be a front linesmen, picked necromancy against his parent's wishes. Shunned from home, he hopes to master in his arts to prove his worth, though he knows in his heart the deeper he pushes to his goal, the further he pushes from his family. Finding someone whom shares his pain, he has grown rather fond of Nellie, as her background leaves her in the same difficult position as him.
Last edited by anti-paragon on Wed Apr 12, 2006 3:56 am, edited 4 times in total.
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Postby Grim Atescu on Tue Dec 06, 2005 11:46 pm

War

Name: Joseph Ryan Rictor, called "Grim", sometimes called "Dark Grim"
Age: 28
Race: Human
Height: 6'
Allegiance: Nova Europa
Rank/Titles: General of the Combined Military Forces, Emperor of Nova Europa
Appearance: A tall, athletic man, seeming carved. He's lean, bare-chested, and broad-shouldered. His hair is brown, and shoulder-length; at the base of his skull, it's collected into a ponytail. He has blue-green eyes and a reddish-brown goatee.
Clothing: Black, open pants and a black cape; the cape is tied around his neck, and pinned with a silver pin in the shape of the insignia of Nova Europa (see my avatar.) This is his all-purpose style.
Personality: While generally good-humored, Dark Grim also has a brooding, philosophical side that can come out fairly often. As one might see in his dream/flashbacks, his depressed side asserted itself fairly strongly after Anita's death (see below). This led to his alcoholism. That then led to his ideas for overlording. He's a known egalitarian, and he enjoys the company of his friends and allies.
History: Joseph Rictor was born in Duluth, MN, a city on the banks of Lake Superior. His early childhood was pleasant, but as he continued on, he began being picked on by bullies. After his father showed him some basic self-defense moves, he took on Reginald Q. Angelo in a fight. The bully was defeated, but it only led to worse bullying and the eventual exercise addiction.
In college, Joe (aka "Grim", though that was mainly due to irony) met Anita Hayes, a classmate. They became fast friends, and after a year and a half, started dating. Soon, they grew into more than friends, and on the day of his twenty-first birthday, Joe asked her to marry him. She said yes, and they celebrated with a bottle of wine.
The night before their wedding, someone exploded a bomb in her apartment's lobby. The identity of the bomber was never discovered. She died cradled in his arms. After that, he became alcoholic and started training himself to fill the void that her death had left in him.
It didn't work, so he tried overlording. That, too, left a hole. However, the hole was less severe, and he was able to do other things to fill the gap. This included inventing and building secret bases. He has a base under Duluth, although that one has only a few staff members - and a person imprisoned under it; that person is the only other one to know the location of that base. The cells are nigh-impossible to break out of; the prisoner doesn't have the means.
This is my sig. It is cute. --> @_ *wai!*
The sig likes cookies. --> c@_ *nom*
You will give it cookies, or it will steal your soul. --> @/ *rar*
Beware the cuteness of the sig!
===
"And YOU, Grim, write adorable honeymoon scenes." - VOR
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Postby peragrin on Wed Dec 07, 2005 3:52 pm

War thread
Name: Mr Big. Several other aliases might be known but yet unknown on that they are him
Age: who knows
Race: Human maybe on the outside
Height: 5'10
Allegiance: Himself, his goals, anyone who is helping to reach is goals at the moment
Rank/Titles: Most call him arsehole, He calls himself a god
Appearance: medium build, but muscular. Dark hair, dark eyes, and a goatee usually. Note appearance subject to change based on magic and needs of the moment.
Clothing: At his disposal a full black battle armour made of compounds and magic unknown to any in the world. it is bullet proof, puncture resistant(both sword and knife)There is a helm but it leaves his face exposed, and is rarely worn. A katakana like sword is worn with this. On his left arm are two bands of what appears to be gold but aren't. on each is a small rod going perpendicular to his arm. purpose presently unknown to outsiders. Known to wear a cloak with this outfit.
Personality: he will do whatever it takes to reach his goals, including helping his enemies when he needs to.
History: unknown. just that he causes great suffering for reasons that are unknown to others.

Name: Minion Kate
Age: 26
Race: Human female.
Height: 5'7
Allegiance: Willing and Loyal servant of Mr Big.
Rank/Titles: Minion and personal assistant of Mr Big.
Clothing: Normally simple dresses. Combat. Red Armour similar to Mr Big's. Form fitted to her Unique and slender body. She carries two 45 caliber side arms on her thighs. Behind her back are two very sharp nasty looking short swords. Of note she has no gold bands on her arms.
Known to wear a grey cloak with this outfit.
Personality: A little shy, but a willing friend and servant for a cause she believes in. She generally cares for people with kindness even though very few have shown kindness to her other than mr Big.
History: Was found at the age of 14 in a whorehouse by mr big. He paid for her release. His original goal was a woman to train to infiltrate sven's and squato's personal homes. in this she was an utter failure, as she could serve no other master with the dignity needed to pull it off. Of course she faithfully fulfills nearly any other request by Mr Big. believing everything he told her in what and why he was doing the things he did. She has killed for him, manipulated people for him. Her obedience won't be easy to break.
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Postby Kraggi on Wed Dec 07, 2005 4:12 pm

War thread
Name: Kraggi J. Squirrelypants
Age: Oldish, but he doesn't look it.
Race: Human (
Height: 6'3
Allegiance: Me myself and I.
Rank/Titles: First Citizen of Gal-Zabor and High Preist of Sanje.
Appearance: medium build, but muscular. Dark hair, dark eyes, and a goatee usually. When in anthro-squirrel form he has black hair, and is a sexy squirrel! When in ghost wolf form he is a black wolf that glows with blue fire. While in demon form he is a large winged version of himself with huge claws, is taller, and so muscular his shirt usually gets torn off in the transformation. By Kraggi this effect is known as the PECS OF DOOM!
Clothing: Usually robes with black leather armor underneath, and four or five daggers. He also carries a stave of Yogomancy on his back, but it is rarely used.
Personality: He used to be an inspiring genius leader, but now he has lost his precious sanity from his experience in Al-Kiraq.
History: Raised by squirrels, adopted by Sanje, when Sanje died he founded the kingdom of Gal-Zabor, with the fortress of Gal-Zabor being the military center and gaurds Al-Kiraq, while the religious capitol was the now ruined city of Sof-Gijarbi. It was ruined by the demon MORFAZAR! Arch nemesis of Sanje! Hes a baddy alright! Then SSSS declared war on Kraggi, and that brings us up to date now doesn't it?
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Postby Grim Atescu on Wed Dec 07, 2005 4:48 pm

War: The Dolovsky Brothers

Name: Vladimir Vissarionovic Dolovsky
Age: 19
Race: Catman
Height: 6'2"
Allegiance: Nova Europa
Rank: Leiutenant (Elite Corps)
Appearance: White-furred shorthaired catperson, with a 4'6.5" long tail. He's tall and slender, with brown eyes. His ears are slightly rounder than his brother's.
Clothing: Traditional Elite Corps dress uniform with the single broken bar on each side of the collar. This is the EC Leiutenant's uniform; Leiutenant is the lowest rank in the Elite Corps. In combat, a uniform similar to Mitch's combat uniform. Outside of combat, usually shorts and a tank top.
Personality: Vlad is the calmer of the two brothers - although measures of calmness are rare around the two. He's definitely the more serious, but he enjoys "the fine pleasures in life: Napalm, grenades, and alcohol." He's a pretty decent fellow once you get to know him; he has tons of stories about fires, so if you like to hear about explosions, he's the one to go after.
History: Vlad and Ivan were born in Moscow, although their parents moved to England when Vlad and Ivan were young. They lived a relatively happy life; their father was a pacifist and their mother was a nurse. Unfortunately, their second year teacher was a pyromaniac, and he inspired the boys to follow in his footsteps. They joined up with DG's army as explosives experts; they were promoted to the Elite Corps after three months in the army.

Name: Ivan Vissarionovic Dolovsky
Age: 19
Race: Catman
Height: 6'3"
Allegiance: Nova Europa
Rank: Leiutenant (Elite Corps)
Appearance: White-furred catperson with 4'6" tail. Taller than his brother, with a shorter tail, but otherwise identical.
Clothes: Similar dress uniform and combat uniform; due to his brother's decency restrictions, Ivan goes around in his boxers when he's off-duty. The boxers are several kinds of plaid.
Personality: Ivan is, to put it bluntly, led by his libido. If Vlad weren't there to act as a voice of reason, he'd've been kicked in the groin by every female he's met. He's also the more enthusiastic of the two; whenever he tells a story, it gets even more animated than it should.
History: See Vlad.
This is my sig. It is cute. --> @_ *wai!*
The sig likes cookies. --> c@_ *nom*
You will give it cookies, or it will steal your soul. --> @/ *rar*
Beware the cuteness of the sig!
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Postby Sqauto on Thu Dec 08, 2005 7:33 am

For the Kelei-Na-Nen Saga RP.

Name- Har Wangam
Age-39
Nation-Fai Haen
Job-The Sheriff of Fai Haen
Info- Har has live in Fai Haen all of his life. He has grown up believing that what it stands for is something that all people must work towards. But in his time as the Sheriff, he has learned that all is not as golden as he first believed. But that does not stop him working to save the good in the world before it is destoryed.

As such, when the call of another meeting in the Dome after the Night of Fire (the space battle). He sets about making sure events run right. Little does he know, there is plans a foot that he will be pulled into.
I am what I am.
I am a Professional Hostage
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Postby anti-paragon on Thu Dec 08, 2005 8:16 am

War Thread Character:

Name: Annabelle Rose Pertchin Squirrelypants

Age: 26

Height: 5'11"

Allegiance and Rank: New First Citizen of Gal-Zabor.

Appearence: A well toned, but not chiseled blond furred catgirl, with green eyes. Has three long, streaking scars; One just outside of her left eye, reaching back to the side of her head, one on her arm, just below her left shoulder, and one on the left side of her waist. All three look like a very large claw mark. Has one tatoo of the Gal-Zabor insignia on her back just below her right shoulder.

Demeanor: No longer as hot headed nor chipper, she has lost much of her spirit since Kraggi's death. She wears her metaphorical crown uneasily as she has already lost much of what she had striven to keep. She has become rather reserved and slightly bitter.

Clothing: Ann is usually in some sort of military uniform, to date. There have been a few incidents where she's been seen less than dressed.

Preferred Equip: Magnum .356, combat Knife, and 10 concealed balanced knifes. Also carries a medipack for the long haul.

Note: She recently has been carrying a unique magnum given to her by General Knave; an upgraded version of her own gun that fires magically powered bullets capable of damaging intangible and bulletproof objects. (if only a little)

Abilities: An excellent marksmen with small arms, knows her weapon of choice inside and out. Also a well trained hand to hand combatant, who relies more on disabling her opponent by dislocating their limbs rather than causing actual physical damage. An experienced medic, and can heal most moderate lacerations and gnashes by herself, while stopping the bleeding for anything she cannot heal long enough to get evacuated.
Her Yogamancy abilities are limited, not due to the fact she does not have the ability, but simply because the magic line of blood in her family has caused nothing but trouble.
Yogamancy: Raise undead: At her level, she can raise undead capable of abstract thinking and smooth movement. Zombies at this level can speak, wield weapons, and think for themselves given they have the proper working organs/limbs to do so. Zombies at this level are suseptable to morale, mind tricks, and illusion spells.

Ann has a secondary spell that causes a shell of fear around her, affecting anyone around her. Few know of this ability, and even fewer know it's background.


Back Ground: Born Annabelle Squirrelypants to Kraggi Squirrelypants and Rose Pertchin, she was raised by her mother in her youth, as her father, Kraggi is the First Citizen of the country of Gal-Zabor, and was never seen outside of work. In a rescue attempt by Kraggi for his mentor Sanje, a terrible incident happened that stole Ann's soul, Kraggi's sanity, and Rose's life. Masking her bloodline with her mother's name, she was suddenly thrust into a life of defending the country when her father's sanity vanished. As she trained and fought battles, she rose up the ranks due to the years of training with Kraggi and aggressive nature. Now the leader of the army herself, she protects her kin and country with discipline, honor, and a clever mind. With Kraggi now dead and her boyfriend MIA, Ann is running out of friends, and hope.
Last edited by anti-paragon on Fri Jan 19, 2007 9:20 am, edited 1 time in total.
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Postby Grim Atescu on Thu Dec 08, 2005 10:03 am

Name: Amelia Marissa Daniskev
Age: 28
Race: Anthrofeline
Height: 5'11"
Allegiance: Nova Europa
Rank: First Commander (Elite Corps)
Appearance: Black-furred cat-woman with green eyes. She keeps her claws sharp, and tries to keep her fur clean. She's been in Elite Corps for about a three and a half years; her Southern accent has persisted for a long, long time.
Clothing: Uniform similar to Mitch's, only her collar has three stars and a hawk on each side. To most people, this would seem higher-ranking, but the three stars show how high she is on the command ladder. When not in combat or formally dressed up for military occasions, she wears jeans and t-shirts. When she's at a formal non-military occasion, she wears a long, black dress.
Personality: Amy has a very strong sense of right and wrong. She believes in helping others, but is dead-set against demons, zombies, and other things believed innately evil. She's also very loyal, willing to follow her commander to death. She does enjoy joking about, and earlier in her life she was much wilder. For some reason, she gets touchy about her eye color; nobody really knows why, not even her.
History: Most of her life before age 18 was a blur, but as far as she can remember, it included her parents' divorce, her going to live with her father, him teaching her something of swordplay... Her dad looked almost like General Rictor, only kinder and less world-worn. He had an innate interest in history. Since then, she worked several odd jobs. When she was hired as a casino waitress in a Finnish Casino, she saw an ad for the Imperial Army. Figuring it was worth a shot, she joined up. She was promoted to Elite Corps right when it was beginning to grow into what it is today.
This is my sig. It is cute. --> @_ *wai!*
The sig likes cookies. --> c@_ *nom*
You will give it cookies, or it will steal your soul. --> @/ *rar*
Beware the cuteness of the sig!
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Postby Frostbite Knight on Thu Dec 08, 2005 11:33 pm

For the Kelei-Na-Nen Saga RP.

Name - Riana Hagen

Age - 23

Nation - Bwrn

Job - Professional Duelist

Appearance - Approximately 5'3" in height, Riana has blonde hair and brown eyes. She wears her hair cut to just past her shoulderblades, but mostly keeps it braided to keep it out of the way. Shunning more traditional clothing she favors leather (What kind of animals are available, anyway?) trousers and colorful blouses, with a utilitarian grey cloak for travel. Her features are sometimes hidden by an absurd floppy hat that she is unreasonably fond of. At her right hip she keeps a pistol holstered and a slender blade hangs from the opposite side.

History - Riana grew up the daughter of a gunsmith, who encouraged her interest in the more traditionally manly forms of combat. She first began to step onto the path she now follows when a close friend was wronged by an arrogant merchant. Her friend wished to challenge the man, but knew that even if the challenge were accepted she had no chance of winning. Riana stepped in and challenged the man for her, shaming him publicly to force him into accepting her challenge and then gunning him down.

After that pivotal event her reputation spread, and the occasional person who had a problem with another that they couldn't solve or who had been challenged to a duel they couldn't win came searching for her. Riana left home a few months later and began travelling as a kind of duelist errant. Her business has brought her to the Dome, coincidentally just about the time of the Night of Fire.
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Postby Grim Atescu on Thu Dec 08, 2005 11:54 pm

This is my guy in the Kelei-Na-Nen Saga RP:

Name: Ruel Nirhol, "The Blue"
Age: 43
Nation: Fai Haen
Job: Scholar of Ancient History
Info: Ruel has been at this job for several years. He has a deep interest in history and the ruins of the ancients. He prefers, however, to read from deep tomes of depth and work with obscure devices found in ruins. He's highly respected in the Academic community, having written several massive papers on history and the cultures of the world, including the indiginous cultures.
Appearance: A tall man with graying/brown hair, he carries a revolver at his hip and is always carrying some tome of historical information or other. He wears a long cloak, with a blue tunic, blue undershirt, and blue slacks. He's sometimes called Ruel the Blue for his fascination with the color blue. His eyes, it should be noted, are blue.
Personality: Ruel is considered eccentric by those who know him, inspiring by those who have a favorable opinion of him and know of him, and crazy by those who know of him and have an unfavorable opinion.

His obsession with blue is the least of his eccentricities. He also only eats cheese at midnight in sandwiches containing at least four slices of lettuce - though no more than twelve - and at least six strips of bacon and a slice of tomato. He writes each page in a book with the hand that corresponds to it (so he writes the left page with his left hand and the right page with his right hand.) He will play harp (or harpsichord, should there be one in the room) if he is bored and there are an equal number of women and men in the room, but not under any other circumstances. In his bedroom, he must have three red roses in the blue vase; if any of them wilt, they are immediately replaced, or he has sleeping problems. His life is so caught up in personal taboos and odd quirks that it's almost impossible to guess his reaction to a situation.
This is my sig. It is cute. --> @_ *wai!*
The sig likes cookies. --> c@_ *nom*
You will give it cookies, or it will steal your soul. --> @/ *rar*
Beware the cuteness of the sig!
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Postby clawlikedragon on Fri Dec 09, 2005 2:23 am

Name: Wirith Fernalu, nicknamed Wif
Age: 16
Nation: Faih Haen
Job: Apprentice weapons scientist (like, a guy who makes new weapons)
Appearence:A little skinny, fair skinned, black hair, he wears a white t-shirt and blue shorts, under a white lab coat. In various pockets he keeps various items of various uses, small gyroscopes, pieces of papers containing ideas, most of these are just random errata from the lab he's trained in, but in one pocket, he keeps a proto type gun that heats up metal, puts it in a capsule, and the fires it, and releses the molten metal on contact, happens to be at a tempreture of about 600 degrees, the gun looks like a water pistol crossed with a d.eagle, painted white, to make sure it can't be seen inside his coat.
Personality:Wif is extremely hard working and determined, to a fault, if he starts it, his mind won't let him rest till he's finished it, so he makes a pretty good apprentice since he does everything when people ask him, either that or he isn't going to do it. He's friendly, sort of, but his obsession with finishing things can make him seem kind of strange...
History: Wif's childhood was quite rough, his parents were very strict, and if chores, or homework, weren't finished, there were severe punishments, so Wif has been obsessent ever since. This did mean though, that he skipped two years of school, since there was no end to studying. He became an apprentice scientist at 15, he's beena scientist for around a year and a half.
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In the near future, I hope to own my own copy of brawl.

Inventory:
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A cookie wrapped in plastic
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Postby Random_Sage on Fri Dec 09, 2005 2:12 pm

For Kelei-Na-Nen Saga RP

Name: Malan Aldrani
Age: 42
Nation: Fai Haen
Job: Traveling Scholar
Appearance: An average sized man with long black hair and bright green eyes. He wears a green shirt and khaki pants, along with a green traveling cloak. Although all of his clothes look expensive, they are always covered in a layer of dirt. He walks with a slight limp and always carries an elaborately carved walking staff, and he is often seen carrying a large pack books.

History: Malan was the child of two of the wealthiest merchants in Arcuk, but he never wanted to take over the family business. He always loved learning and had a desire to know everything he could, so when his parents died and left him the business and their large fortune he decided to make his dreams a reality. He sold the business for a large sum of money which, combined with his inheritance, gave him enough money to begin traveling the continent, trying to learn and experience everything he could. Because of his extreme wealth, he has some advantages in his travels. He is rumored to have a house in every major city on the continent, so that he can be comfortable wherever he goes. His main place of residence is a large house in Fai Haen, where he keeps his main collection of books. His collection is said to be large enough to rival the great libraries of Fai Haen.
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Postby Grim Atescu on Fri Dec 09, 2005 8:51 pm

War:

Name: Nathan Sean Hawkins
Age: 21
Race: Anthrofeline
Height: 5'7"
Ancestry: Half-Irish, Half-Scottish
Accent: Irish Brogue
Allegiance: Nova Europa
Rank: Leiutenant
Appearance: Calico-furred catman with a 5' long tail. His eyes are gray.
Clothing: He wears a dress uniform similar to Vlad and Ivan's. When off-duty, he dresses in shorts and t-shirts.
Personality: Nathan is a big supporter of Irish Nationalism; he speaks Gaelic and has a fierce homeland pride. When he's not doing anything, you can count on him to be the one humming songs by Irish bands (his favorite is Flogging Molly; if you interrupt him while he's singing either "What's Left of the Flag" or "Life in a Tenement Square", run. Run fast.) His alcohol tolerance is only matched by the Imperial Army's Alcoholic-In-Chief, Dark Grim. Not even Vlad and Ivan get close to his tolerance for alcohol.
History: His parents divorced when he was three months old; he lived with his mother for his entire life. She made it clear to him that she loved him very much. Under her eye, he grew to love Ireland, especially the countryside he grew up in. At eighteen, he signed up for the Imperial Army of Nova Europa, which gladly accepted foreigners (it always has; that's been the policy.) He became a flying ace before being selected to joing Elite Corps.

Name: Andrew Nathaniel Marx
Age: 27
Race: Anthrofeline
Height: 5'9"
Allegiance: Nova Europa
Rank: Second Commander
Appearance: A white-and-black furred catman with golden eyes. He has a 4'7" tail, he shines his claws, and he's weedy.
Clothing: Besides his dress and combat uniforms (similar to Mitch's), he wears jeans and sweaters.
Personality: An "Out of the Closet" person. Andy finds his purpose in life from his mate, Josh. If Josh were to die, Andy would go into a nihilistic state and be detrimental to all society. Dark Grim is trying to get him to be less like that, because down that path lies darkness and eviltude.
History: Andy's history is an enigma even to Andy. He woke up seven years ago with amnesia. Since then, he's joined the Imperial Army, and was one of the Seven Stars.

Name: Vincent Michael Roarke
Age: 28
Race: Anthrofeline
Height: 6'5"
Allegiance: Nova Europa
Rank: Second Commander
Appearance: Tall, broad-shouldered catperson, built sturdily. Orange-ish fur, a 5'6" long tail, and a body built like a well-crafted German Tank are his main attributes.
Clothing: In civilian clothes, he wears loose-fitting t-shirts (size XLT) with different slogans.
Marital Status: Married to Josephine Alicia Roarke.
Personality: Kind-hearted, a literal "big softie." His mood is hard to darken, even in the middle of battle. This can be unnerving to some, as he'll often joke about being "Vlad the Impaler reincarnated" and other such nonsense.
History: Vince was born in France, and when he joined the Imperial Army, he was considered a traitor. Dark Grim rewarded his loyalty, though, and he's now a Second Commander. He and his wife were two of the first to get TFed by Dark Grim's TFG.
This is my sig. It is cute. --> @_ *wai!*
The sig likes cookies. --> c@_ *nom*
You will give it cookies, or it will steal your soul. --> @/ *rar*
Beware the cuteness of the sig!
===
"And YOU, Grim, write adorable honeymoon scenes." - VOR
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Postby nightshadow on Sat Dec 10, 2005 8:49 pm

KotOR RP

Dayan Soy'nel
Human
Male
Gray Jedi[Jedi who opporate outside the order]
Look:Think Obi-Wan in Episode III, but younger, and with the hair parted in the center.
Weapons:Two Zabrakian heavy blaster pistols, a heavy Zabrakian Blaster rifle, and two silver-bladed lightsabers.
Bio:Dayan, like most Jedi, was taken from his home at a very young age. He trained under Master Vrook, Vandar, Zar, must-for the most part-Kavar. When he past the Trials, he became a Grey Jedi,andf he has drifted between worlds ever since.
The only defining characteristic between knowledge and belief is the point of view.
If making a story or RP is like baking cookies, then angst is the vanilla extract. You don't put any in, and the final product is bland, and tasteless. Put too much in, and it's bitter and gross. But if you use just the right amount, then you get something truly delicious.
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