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mouse wrote:the main thing, i would say, is whether you will end up tearing out your hair getting it to work (i would vote against that).
Considering that I'd probably be able to swipe 80-95% of the code from stuff I've already written (mostly the old "Gandalf's Quest" games), I doubt this would be much trouble.
Shadowydreamer wrote:- If people don't like cookies, their browser comes with a function to have them turned of. Different browsers have different options, but there are several that you can yay or nay cookies individually as they come in. If they are that worried about little bytes of cookie goodness, they can download one of those said browsers.
Shadowydreamer wrote:- Another option is you put news on the main page somewhere and just stick the archives on the link..
stjen wrote:Cookies are a necessary part of many real security schemes on the web. They're a key part of SSL authentication (you know, when you use HTTPS: -- Secure Sockets Layer). You authenticate to the server, which, if it likes you, will hand you back a Session cookie. It stays active in memory only (never goes to disk) with some sort of unique identifier that will get passed back to the server with every request you make (new page, url, jpg, html, etc.), and the server can match it back to you. And, it's all encrypted anyway.
richardf8 wrote:With Premium, I have to obtain a new cookie (and there is a limit to the number of times you can).
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