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Re: RW I. Be Careful What You Wish For. Quater Finals!

Postby m0rtimer on Mon Dec 12, 2011 11:44 am

Dusk9 wrote:The deadline's tomorrow, right? As in, midnight Tuesday-Wedensday GMT, and not midnight Monday-Tuesday GMT?
Sorry if this is a stupid question, I'm just quite impatient to see how everyone's done :nervous:
(and I want to know people's opinions of my far-too-big entry :shifty: ).


I'm yet to see it so I can't know whether it'll be good to bad, but one thing I can allready say for sure in advance is curse you Dusk for making me work so hard when I should be studying.
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Re: RW I. Be Careful What You Wish For. Quater Finals!

Postby Dusk9 on Mon Dec 12, 2011 11:53 am

m0rtimer wrote:
Dusk9 wrote:The deadline's tomorrow, right? As in, midnight Tuesday-Wedensday GMT, and not midnight Monday-Tuesday GMT?
Sorry if this is a stupid question, I'm just quite impatient to see how everyone's done :nervous:
(and I want to know people's opinions of my far-too-big entry :shifty: ).


I'm yet to see it so I can't know whether it'll be good to bad, but one thing I can allready say for sure in advance is curse you Dusk for making me work so hard when I should be studying.


Hehehehehe, my exams aren't till late January :P

....though, I do have a Physics practice exam tomorrow..........and two history essays due in for thursday........ :shifty:
Threads of Reality
Hears-Disembodied-Voices
Lvl 1 Berserker ~ Exp: 9/10 ~ HP: 6/6 ~ Atk: 4 (+1~Rage) ~ Def: 4 (+1~50%) (+1~Rage)
Traits: Automatic Combat Rage; Jekyll and Hyde
Tower Game
Dusk ~ Lvl 2 Wraith Rogue ~ Exp: 2/3 ~ Atk: 2 ~ DEX: 1/4 ~ CON 6 ~ HP: 2/8
Skills: Stealth (1DEX/turn); Sneak Attack; Detect Trap (1DEX, R2)
Lair of the Mountain King
Eaten-By-Rabbits ~ HP: 3/5 ~ Atk: 1 ~ Def: 1
Capture the Flag (CTF) ~ on hiatus
Runs-into-Hard-Surfaces ~ Lvl 8 Trainee Attacker ~ Exp: 46/52
Feats: Sprint Awareness 3; Improved Dodge 2; Nimble 1; Sprint Endurance 1
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Re: RW I. Be Careful What You Wish For. Quater Finals!

Postby RandomMerc on Mon Dec 12, 2011 3:32 pm

Submitted second draft. With exams coming I don't think I have time for anything else.
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Runs Into Koalas: Attack: 1 Def: 2(+1 Poisoned Barrel Lid), Health: 5/5
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Re: RW I. Be Careful What You Wish For. Quater Finals!

Postby vid20 on Mon Dec 12, 2011 9:21 pm

Dusk9 wrote:The deadline's tomorrow, right? As in, midnight Tuesday-Wedensday GMT, and not midnight Monday-Tuesday GMT?
Sorry if this is a stupid question, I'm just quite impatient to see how everyone's done :nervous:
(and I want to know people's opinions of my far-too-big entry :shifty: ).


Midnight GMt time on Tuesday night, as in 18 and a half hours from when this post is made
The Ratings War: Be Careful What You Wish For. A forum game that's a bit different.

Destiny of the Stonetear Clan
Wields-two-shields - Goblin maiden
HP 5/5
ATT: 3 (1 + 2 short blade)
DEF: 5 (2 + Frostward: +2 DEF Melee attacks made against the wearer have a 25% chance to freeze the attacker, making it inactive for the next turn. + 1 light wooden shield)
Back pack
skull - just be glade it's not you
Skeleton key
Leather Armor +1
Jar of Blue Energy

Escape from Brassmoon
Kritanta - kobold rogue. -died turn 135 RIP
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Re: RW I. Be Careful What You Wish For. Quater Finals!

Postby knucklekraken on Mon Dec 12, 2011 10:16 pm

How many entries are pending?
Avatar by arles.

Member of the Irregulators. Reticulating splines since 2011.

Here are stats for a player race I created, compatible with 3.5 D&D. Please steal.

SPOILERS:Tasty People
+2 Charisma: Tasty People have strong natural pheromones.
-2 Wisdom: Tasty People have a racial predisposition for making bad decisions.
When faced with an encounter involving a predatory creature, a Tasty Person must make a Charisma Check. If the DC (15) is met, the creature will attack the Tasty Person to the exclusion of other targets who are not also Tasty People who have met this DC. The DC should be modified for monsters with a strong sense of smell, I leave this to your discretion as a DM. The monster is not forced to attack the Tasty Person if doing so would cause it to take an attack of opportunity.
A Tasty Person's starting class should be treated as his favored class.

Tasty People speak Common.
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Re: RW I. Be Careful What You Wish For. Quater Finals!

Postby SilverMK2 on Tue Dec 13, 2011 2:49 am

*Speeds up time*
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Re: RW I. Be Careful What You Wish For. Quater Finals!

Postby m0rtimer on Tue Dec 13, 2011 2:56 am

Final version submitted. A huge thanks to Shares for putting so much work in proofreading it all :D
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Re: RW I. Be Careful What You Wish For. Quater Finals!

Postby vid20 on Tue Dec 13, 2011 3:18 am

knucklekraken wrote:How many entries are pending?


3 entries still pending.
The Ratings War: Be Careful What You Wish For. A forum game that's a bit different.

Destiny of the Stonetear Clan
Wields-two-shields - Goblin maiden
HP 5/5
ATT: 3 (1 + 2 short blade)
DEF: 5 (2 + Frostward: +2 DEF Melee attacks made against the wearer have a 25% chance to freeze the attacker, making it inactive for the next turn. + 1 light wooden shield)
Back pack
skull - just be glade it's not you
Skeleton key
Leather Armor +1
Jar of Blue Energy

Escape from Brassmoon
Kritanta - kobold rogue. -died turn 135 RIP
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Re: RW I. Be Careful What You Wish For. Quater Finals!

Postby SharesLoot on Tue Dec 13, 2011 5:39 am

Dusk9 wrote:My first fight (against Xyll) was 1,709 words long.
My second, against Shares, was 2,781 words.
.....
This one is 5,308 words.

So far. :nervous:

EDIT: Just made a couple of changes. 5,357 words now.
Sooooooo.........yeah :nervous:

I may or may not read such a long story. In a novel format, your text would be around 12 pages!

If all contestants wrote 2500 words on average, that would be 20000 words, or around 48 pages :o
Boy, this game is work! I'm glad I got out of it... somewhat. But I'm sorry too.
╔═Clan Rampage══Goblin Gladiators II══Hats II══The Forsaken═══╗
╠═Hairy═════════Little Feet═════════Falls════Cockadoodle═══╣
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Re: RW I. Be Careful What You Wish For. Quater Finals!

Postby PicksUpSticks on Tue Dec 13, 2011 8:42 am

So I just royally f*&$ up. I forgot to send myself my draft at work... I am here until 9pm PST

So, either I take a 2+ hour lunch, or I rewrite it all today....


I didn't like it anyways :lol:
Threads of Reality
Picks The Plan - Goblin Warrior
Level 1
Tower Game
Zombie Picks Up Sticks - Zombie Shaman
Cantrips/Inflict - 1 | Debuff/Buff - 2 | Suggestion - 3
Clan Rampage
Breaks A Leg - Goblin Knee Basher
Alive and stupid.
Goblin Heroes- PicksUpSticks - Completed
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Re: RW I. Be Careful What You Wish For. Quater Finals!

Postby knucklekraken on Tue Dec 13, 2011 9:02 am

Good luck, Sticks! I believe in you!
Avatar by arles.

Member of the Irregulators. Reticulating splines since 2011.

Here are stats for a player race I created, compatible with 3.5 D&D. Please steal.

SPOILERS:Tasty People
+2 Charisma: Tasty People have strong natural pheromones.
-2 Wisdom: Tasty People have a racial predisposition for making bad decisions.
When faced with an encounter involving a predatory creature, a Tasty Person must make a Charisma Check. If the DC (15) is met, the creature will attack the Tasty Person to the exclusion of other targets who are not also Tasty People who have met this DC. The DC should be modified for monsters with a strong sense of smell, I leave this to your discretion as a DM. The monster is not forced to attack the Tasty Person if doing so would cause it to take an attack of opportunity.
A Tasty Person's starting class should be treated as his favored class.

Tasty People speak Common.
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Re: RW I. Be Careful What You Wish For. Quater Finals!

Postby Dusk9 on Tue Dec 13, 2011 9:49 am

SharesLoot wrote:
Dusk9 wrote:My first fight (against Xyll) was 1,709 words long.
My second, against Shares, was 2,781 words.
.....
This one is 5,308 words.

So far. :nervous:

EDIT: Just made a couple of changes. 5,357 words now.
Sooooooo.........yeah :nervous:

I may or may not read such a long story. In a novel format, your text would be around 12 pages!


:o
How the hell did you guess that?
Final version (5,414 words :nervous: ) was pretty much exactly 12 pages in Microsoft Word.
:o

Also, by my calculations (and by that I mean checking whose's said they're finished :shifty: ) we're only waiting on Picks, Reads and Arctic.
Not that I'm trying to rush you much, I just thought I'd say something, in case......errrrr.............in case you forgot you hadn't submitted it yet! Yes, that's it :shifty: :P
Threads of Reality
Hears-Disembodied-Voices
Lvl 1 Berserker ~ Exp: 9/10 ~ HP: 6/6 ~ Atk: 4 (+1~Rage) ~ Def: 4 (+1~50%) (+1~Rage)
Traits: Automatic Combat Rage; Jekyll and Hyde
Tower Game
Dusk ~ Lvl 2 Wraith Rogue ~ Exp: 2/3 ~ Atk: 2 ~ DEX: 1/4 ~ CON 6 ~ HP: 2/8
Skills: Stealth (1DEX/turn); Sneak Attack; Detect Trap (1DEX, R2)
Lair of the Mountain King
Eaten-By-Rabbits ~ HP: 3/5 ~ Atk: 1 ~ Def: 1
Capture the Flag (CTF) ~ on hiatus
Runs-into-Hard-Surfaces ~ Lvl 8 Trainee Attacker ~ Exp: 46/52
Feats: Sprint Awareness 3; Improved Dodge 2; Nimble 1; Sprint Endurance 1
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Re: RW I. Be Careful What You Wish For. Quater Finals!

Postby ArcticTornado on Tue Dec 13, 2011 11:30 am

It's done. I lacked editing time, but hopefully my conscripted proofreaders will like it enough for me to feel happy posting it.
Chief Gets to the Chopper
2/6 HP :: 0/12 Inf
4 Atk :: 5 Def


Inverted Luck
ATK: 4-6 (+2 Brakeblade, +1 Thief Blade, +0/+1 Thief Armor (25%), +0/+1 Short Blade Specialty (50%))
DEF: 6-7(+1 Goblin, +1 Thief Armor, +1 Thick Skin, +0/+1 Leather Helm (50%), +1 Iron Bracer, +1 Iron Bracer)
HP: 5/5
Pack: Very Pointy Pencil, 78 gold pieces, Leather Armor, Dagger, Challenge Note, Random Book, Short Rope
Abilities: Renew (+1 HP, Major Action, touch), Lady Luck (double % chance to most items/abilities, passive).
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Re: RW I. Be Careful What You Wish For. Quater Finals!

Postby SilverMK2 on Tue Dec 13, 2011 11:40 am

I feel sad that I had no proof readers :(

:lol:
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Re: RW I. Be Careful What You Wish For. Quater Finals!

Postby ArcticTornado on Tue Dec 13, 2011 12:29 pm

Changes suggested to me by proofreaders this contest: 0
Chief Gets to the Chopper
2/6 HP :: 0/12 Inf
4 Atk :: 5 Def


Inverted Luck
ATK: 4-6 (+2 Brakeblade, +1 Thief Blade, +0/+1 Thief Armor (25%), +0/+1 Short Blade Specialty (50%))
DEF: 6-7(+1 Goblin, +1 Thief Armor, +1 Thick Skin, +0/+1 Leather Helm (50%), +1 Iron Bracer, +1 Iron Bracer)
HP: 5/5
Pack: Very Pointy Pencil, 78 gold pieces, Leather Armor, Dagger, Challenge Note, Random Book, Short Rope
Abilities: Renew (+1 HP, Major Action, touch), Lady Luck (double % chance to most items/abilities, passive).
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Re: RW I. Be Careful What You Wish For. Quater Finals!

Postby m0rtimer on Tue Dec 13, 2011 12:31 pm

Changes suggested by my proofreaders: "There is no such thing as "Cooking" water Mort."

Yeah, I should have noticed that one myself. :oops:
ME JAM STICK IN STONE. ME CREATE LEVER.

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threads of reality - in progress
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Re: RW I. Be Careful What You Wish For. Quater Finals!

Postby vid20 on Tue Dec 13, 2011 12:35 pm

tick.. tick.. tick.. tick.. still missing 3 entries.
The Ratings War: Be Careful What You Wish For. A forum game that's a bit different.

Destiny of the Stonetear Clan
Wields-two-shields - Goblin maiden
HP 5/5
ATT: 3 (1 + 2 short blade)
DEF: 5 (2 + Frostward: +2 DEF Melee attacks made against the wearer have a 25% chance to freeze the attacker, making it inactive for the next turn. + 1 light wooden shield)
Back pack
skull - just be glade it's not you
Skeleton key
Leather Armor +1
Jar of Blue Energy

Escape from Brassmoon
Kritanta - kobold rogue. -died turn 135 RIP
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Re: RW I. Be Careful What You Wish For. Quater Finals!

Postby PicksUpSticks on Tue Dec 13, 2011 1:45 pm

How much longer do I have? Been trying to work on it off and on :okthen:
Threads of Reality
Picks The Plan - Goblin Warrior
Level 1
Tower Game
Zombie Picks Up Sticks - Zombie Shaman
Cantrips/Inflict - 1 | Debuff/Buff - 2 | Suggestion - 3
Clan Rampage
Breaks A Leg - Goblin Knee Basher
Alive and stupid.
Goblin Heroes- PicksUpSticks - Completed
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Re: RW I. Be Careful What You Wish For. Quater Finals!

Postby Dusk9 on Tue Dec 13, 2011 1:48 pm

2 hours 10 minutes as of this post.

It helps when you're living in the same time zone as the deadline :P
Threads of Reality
Hears-Disembodied-Voices
Lvl 1 Berserker ~ Exp: 9/10 ~ HP: 6/6 ~ Atk: 4 (+1~Rage) ~ Def: 4 (+1~50%) (+1~Rage)
Traits: Automatic Combat Rage; Jekyll and Hyde
Tower Game
Dusk ~ Lvl 2 Wraith Rogue ~ Exp: 2/3 ~ Atk: 2 ~ DEX: 1/4 ~ CON 6 ~ HP: 2/8
Skills: Stealth (1DEX/turn); Sneak Attack; Detect Trap (1DEX, R2)
Lair of the Mountain King
Eaten-By-Rabbits ~ HP: 3/5 ~ Atk: 1 ~ Def: 1
Capture the Flag (CTF) ~ on hiatus
Runs-into-Hard-Surfaces ~ Lvl 8 Trainee Attacker ~ Exp: 46/52
Feats: Sprint Awareness 3; Improved Dodge 2; Nimble 1; Sprint Endurance 1
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Re: RW I. Be Careful What You Wish For. Quater Finals!

Postby PicksUpSticks on Tue Dec 13, 2011 2:05 pm

Oh... Well...

:shifty:

It's like freshman year of college all over again :lol:
Threads of Reality
Picks The Plan - Goblin Warrior
Level 1
Tower Game
Zombie Picks Up Sticks - Zombie Shaman
Cantrips/Inflict - 1 | Debuff/Buff - 2 | Suggestion - 3
Clan Rampage
Breaks A Leg - Goblin Knee Basher
Alive and stupid.
Goblin Heroes- PicksUpSticks - Completed
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Re: RW I. Be Careful What You Wish For. Quater Finals!

Postby knucklekraken on Tue Dec 13, 2011 3:40 pm

I'm not sure Reads even knows about this round. He hasn't posted in here at all.
Avatar by arles.

Member of the Irregulators. Reticulating splines since 2011.

Here are stats for a player race I created, compatible with 3.5 D&D. Please steal.

SPOILERS:Tasty People
+2 Charisma: Tasty People have strong natural pheromones.
-2 Wisdom: Tasty People have a racial predisposition for making bad decisions.
When faced with an encounter involving a predatory creature, a Tasty Person must make a Charisma Check. If the DC (15) is met, the creature will attack the Tasty Person to the exclusion of other targets who are not also Tasty People who have met this DC. The DC should be modified for monsters with a strong sense of smell, I leave this to your discretion as a DM. The monster is not forced to attack the Tasty Person if doing so would cause it to take an attack of opportunity.
A Tasty Person's starting class should be treated as his favored class.

Tasty People speak Common.
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Re: RW I. Be Careful What You Wish For. Quater Finals!

Postby PicksUpSticks on Tue Dec 13, 2011 3:47 pm

14 minutes left!
Threads of Reality
Picks The Plan - Goblin Warrior
Level 1
Tower Game
Zombie Picks Up Sticks - Zombie Shaman
Cantrips/Inflict - 1 | Debuff/Buff - 2 | Suggestion - 3
Clan Rampage
Breaks A Leg - Goblin Knee Basher
Alive and stupid.
Goblin Heroes- PicksUpSticks - Completed
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Re: RW I. Be Careful What You Wish For. Quater Finals!

Postby ReadsVoraciously on Tue Dec 13, 2011 3:48 pm

Submitted. Sorry for being so near the deadline, everyone. Final exams this week. Hope that my entry, however quickly written it may be, will still provide entertainment value.
Current Games:
Clan Rampage - GM - Come check it out!
Capture the Flag - Nose-In-A-Book
The Awesomesword Wanes - Thinks Twice - Teller/Heal-Bitch
The Clan of the Connected Mesh - Casts the First Stone
The Lost Chapter Clan - Follows Tracks - Lvl 4 Ranger
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Re: RW I. Be Careful What You Wish For. Quater Finals!

Postby PicksUpSticks on Tue Dec 13, 2011 3:53 pm

Submitted!

Its still in my outbox...
Last edited by PicksUpSticks on Tue Dec 13, 2011 4:04 pm, edited 1 time in total.
Threads of Reality
Picks The Plan - Goblin Warrior
Level 1
Tower Game
Zombie Picks Up Sticks - Zombie Shaman
Cantrips/Inflict - 1 | Debuff/Buff - 2 | Suggestion - 3
Clan Rampage
Breaks A Leg - Goblin Knee Basher
Alive and stupid.
Goblin Heroes- PicksUpSticks - Completed
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Re: RW I. Be Careful What You Wish For. Quater Finals!

Postby knucklekraken on Tue Dec 13, 2011 3:53 pm

Sweet. Now, to wait in giddy anticipation for the outcome. Stupid robot making me worry.
Avatar by arles.

Member of the Irregulators. Reticulating splines since 2011.

Here are stats for a player race I created, compatible with 3.5 D&D. Please steal.

SPOILERS:Tasty People
+2 Charisma: Tasty People have strong natural pheromones.
-2 Wisdom: Tasty People have a racial predisposition for making bad decisions.
When faced with an encounter involving a predatory creature, a Tasty Person must make a Charisma Check. If the DC (15) is met, the creature will attack the Tasty Person to the exclusion of other targets who are not also Tasty People who have met this DC. The DC should be modified for monsters with a strong sense of smell, I leave this to your discretion as a DM. The monster is not forced to attack the Tasty Person if doing so would cause it to take an attack of opportunity.
A Tasty Person's starting class should be treated as his favored class.

Tasty People speak Common.
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