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Re: The Forsaken (Round 20) - Need One More Player!

PostPosted: Sat Oct 01, 2011 9:04 am
by YoungAndBeautiful
Cockadoodle the chickslash will go to the left.

PinkNose fights the rat with her new spear.


SPOILERS:So the thingy in the back wall doesn't do anything unusual? Or didnt PinkNose get the chance to examine it?
And hurray for the lucky roll!

Re: The Forsaken (Round 21) - Need One More Player!

PostPosted: Sat Oct 01, 2011 9:14 am
by BurnsBees
Orka goes leftish.

Re: The Forsaken (Round 20) - Need One More Player!

PostPosted: Sat Oct 01, 2011 9:41 am
by Theonewhoisodd
YoungAndBeautiful wrote:
SPOILERS:So the thingy in the back wall doesn't do anything unusual? Or didnt PinkNose get the chance to examine it?
And hurray for the lucky roll!

The 'Thingy' on the back wall is where you guys came in through.

Re: The Forsaken (Round 21) - Need One More Player!

PostPosted: Sat Oct 01, 2011 10:12 am
by kurik
Fang tries spinning the wheel thing with his tail. "Stupid rat, I will not be denied!"

Re: The Forsaken (Round 21) - Need One More Player!

PostPosted: Sat Oct 01, 2011 11:28 am
by Theonewhoisodd
DarkRoot and PinkNose attack M3etimer and deal so much damage that it is killed. R.I.P. M3etimer you were hardly known...

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Cockadoodle passes into the elevator room. Nothing else happens...

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Orka moves left and past the clan thing. She enters the rathole room.

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Fang tries to spin the magic thing with his tail. Nothing happens though his tail is pulled into it slightly. The item seems to be able to grasp things.

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Re: The Forsaken (Round 22) - Need One More Player!

PostPosted: Sat Oct 01, 2011 11:36 am
by kurik
Fang tries to grab it with his tail and leave the way he came. Weither it works or not, he's done with this cave.

Re: The Forsaken (Round 22) - Need One More Player!

PostPosted: Sat Oct 01, 2011 11:41 am
by BurnsBees
Orka enters the rat hole.

Re: The Forsaken (Round 22) - Need One More Player!

PostPosted: Sat Oct 01, 2011 12:41 pm
by Dusk9
:o Wow, that was a fast update. Less than 3 hours - I'm impressed :D .

"Humf, serves him right, the savage......."

DarkRoot
will again attempt to open the chest, and, after picking up whatever is inside, moves back through the octogon door.

Re: The Forsaken (Round 22) - Need One More Player!

PostPosted: Sat Oct 01, 2011 12:49 pm
by YoungAndBeautiful
PinkNose will pick up the rats body, maybe Fang would like a snack, even if he didnt kill the rat. Unless she has to leave one of her items behind to do that...
Then she will go back out the way she came, too.

Cockadoodle the chickslash will go down.

Re: The Forsaken (Round 22) - Need One More Player!

PostPosted: Sat Oct 01, 2011 1:34 pm
by Theonewhoisodd
Fang attempts to pick up the item with his tail and it equips itself to his tail. He somehow instantly knows it is the answer to his disability. This aura links up with his brain and allows him to pick up items. He then moves out of the tunnel and back into the rat hole room.

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Orka moves past Fang and into the tunnel. Her disability takes effect and she can feel herself weakened.

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DarkRoot opens the chest up and instead of a rat jumping out he sees an item laying at the bottom. He picks it up with a root and notices it is lighter than air. It seems drawn to Cockadoodle. PinkNose makes an attempt to pick up M3etimer's dead body but not only is it too big for her, her hands are also full. They both move back through the octagon door.

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Cockadoodle heads down the ladder and ends up in the room with the Fireonis. That still doesn't have a player character. She feels as if an item has been picked up that belongs to her.

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GM
Three updates in one day? I must be insane... Still gonna try for a fourth but depending where DarkRoot and PinkNose go it may be tomorrow when I get the next one up...

Re: The Forsaken (Round 22) - Need One More Player!

PostPosted: Sat Oct 01, 2011 1:41 pm
by YoungAndBeautiful
PinkNose will move down the hole.

Cockadoodle the chickslash will go left.

Re: The Forsaken (Round 22) - Need One More Player!

PostPosted: Sat Oct 01, 2011 1:49 pm
by Dusk9
DarkRoot will move back to the Clam room and use his Absorption ability on the water in there. He'll also give the Air-thing to Cockadoodle while there.

EDIT: Oh yeah, forgot to ask this before - do we know what the sword and spear's stats and effects are, or do we have work them out for ourselves like with our starting items?

Re: The Forsaken (Round 22) - Need One More Player!

PostPosted: Sat Oct 01, 2011 2:04 pm
by Theonewhoisodd
Here are the stats:

Blade of Novis:
+2 to attack

Spear of Mary:
+1 to attack
Inflicts poison damage

Re: The Forsaken (Round 22) - Need One More Player!

PostPosted: Sat Oct 01, 2011 4:36 pm
by BurnsBees
Orka continues down the rat hole.

Re: The Forsaken (Round 22) - Need One More Player!

PostPosted: Sat Oct 01, 2011 5:50 pm
by kurik
Fang moves to join up with Root and Nose.

Re: The Forsaken (Round 24) - Need One More Player!

PostPosted: Sat Oct 01, 2011 7:31 pm
by Theonewhoisodd
Cockadoodle, DarkRoot, and HollowFang all meet up in the Clam room. DarkRoot hands over the newly found item to Cockadoodle and it equips itself. Instantly she feels quicker. The item is:
Wings of Nehod
Gives increased speed. (Cockadoodle now has normalized speed movement.)

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Orka moves into the next tunnel area and thinks it completely empty.

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PinkNose goes down the hole. She finds no rope or ladder but instead a magical force that allows her to move up and down at will. She gets off on the next floor and is greeted by a weird fairy like creature. "Well hello there I am the fairy of the healing fountain." it says cheerfully.

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Re: The Forsaken (Round 24) - Need One More Player!

PostPosted: Sat Oct 01, 2011 7:43 pm
by kurik
Fang will head right and start testing the pearls, to see if they do anything other than fill/drain the water in the room.

Re: The Forsaken (Round 24) - Need One More Player!

PostPosted: Sat Oct 01, 2011 8:38 pm
by Dusk9
Is there no water in this room? What about the room to the right (the pearl room)?

If the the pearl room does have water in it, DarkRoot will move there to reactivate his Absorption, then move back into the Clam room. If it doesn't, then he'll move left twice.

Re: The Forsaken (Round 24) - Need One More Player!

PostPosted: Sat Oct 01, 2011 9:20 pm
by Theonewhoisodd
Sorry you absorb enough water for 10 rounds total

Re: The Forsaken (Round 24) - Need One More Player!

PostPosted: Sat Oct 01, 2011 9:24 pm
by Dusk9
Thanks.

In that case, DarkRoot will move left twice.

Re: The Forsaken (Round 24) - Need One More Player!

PostPosted: Sat Oct 01, 2011 9:33 pm
by kurik
Theres a door leading left from that room? Screw messing with pearls, I'll go left twice to.

Re: The Forsaken (Round 24) - Need One More Player!

PostPosted: Sat Oct 01, 2011 10:39 pm
by YoungAndBeautiful
"Hello there! I assume this is the fountain of healing? Since I am not needy, I will not use it. But can you tell me anything useful about this place, its inhabitants or the items I carry around, especially the stick with the orb on its end?"
PinkNose will, after the conversation takes place, move down.


Cockadoodle the chickslash will go left and then down, enjoying her new speedy self.

Re: The Forsaken (Round 24) - Need One More Player!

PostPosted: Sat Oct 01, 2011 11:59 pm
by BurnsBees
Orka will dig her way out.

Re: The Forsaken (Round 24) - Need One More Player!

PostPosted: Sun Oct 02, 2011 6:42 pm
by Theonewhoisodd
DarkRoot and HollowFang move left twice and end up in the room with the octagonal doorway.

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PinkNose bids farewell to the fairy and goes down again. The same magics guide her gently down and she is greeted by a demon behind a wall with a grate in it. "Welcome to Beezlebub's Weapon stand." it says cheerfully.

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Cockadoodle heads left and then attempts to head downward but seeing as there is no downward from this room she stays put.

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Orka attempts to tunnel. She succeeds in making a small hole in the wall.

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GM
That's five updates in two days. Can I sleep for a month now? :P

Re: The Forsaken (Round 25) - Need One More Player!

PostPosted: Sun Oct 02, 2011 7:00 pm
by kurik
Fang goes right again.