The Cave Of Doom

Moderator: Thunt

Forum rules
Forum games go here.

Re: The Cave Of Doom

Postby kelten on Sun Aug 28, 2011 6:22 am

Phy: Make's new friends moves up the ladder! To the powers abouve!

BurnsBees: Make's new friends jump's the gigantic turd lying on the cave floor!
Stabsafoot
HP: 6/9 ATT:15 (1+13+1) DEF:29 (2+21+1) CHR: +14
Equipment:
Blooddrinker: +10 ATT +4 CHR, extra dmg to evil, drains life
See-all boots: +5 DEF +2 CHR a chance of noticing a trap before setting it off.
mightyoak shield, intricate greaves, +2 intricate chainmail, magic gloves, heavenly ring: allows smite evil
darkforged helmet, ring of health


In debt:
Dead, but in heaven in the game Hats


Hits to hard, training for cheff

Keltens betting station, gamble away with the goblin crowd!
User avatar
kelten
Keenspot Despot
 
Posts: 2183
Joined: Thu Sep 23, 2010 3:14 am

Re: The Cave Of Doom

Postby BurnsBees on Sun Aug 28, 2011 6:29 am

Please post in colour, I still don't know who is who.
Beware of the ducks with bombs. They know who you are and they are out to get you.
User avatar
BurnsBees
Keenspot Juggernaut
 
Posts: 3540
Joined: Tue Nov 16, 2010 8:37 pm
Location: Middle of nowhere, USA

Re: The Cave Of Doom

Postby Kide on Sun Aug 28, 2011 7:20 am

Burnsbees: Lears will follow others to the cave, and see if she could go futher into it, than into the room that the 2 already are in.
"I aint no fancy damn supernachral terrer. I got guts and blood, an its too damn easy to spill em both."
-A goblin, from the Dungeon Keeper's dungeon.

Betrays A Friend
HP:1/5 * ATK:5 * DEF:4 * APP: 10

Hides in leaves
HP:10/10 * ATK:11 * DEF:20 * CHR:+8
Equipment:
Leather boots: DEF +1, CHR +1
Thief's cloak
Magical scimitar: +8 ATT
Intricate chestplate: +6 DEF +3 CHR
Holy armguards: +3 DEF +1 CHR
Holy helmet: +6 DEF +3 CHR
Abilities: Tracking, Driving skills, Animal Handling, Jousting, Singing, Dodging, Weapon profiency, Stealth, Animal friend: +0.5x travel speed, and increased power with animal related skills.
Spells: Breathe life (Can cure any plant. Or heal an ally, restores 1 HP each turn for 3 turns), Plant control: Control any vegetation around you. (defensive and offensive maneuvres), Growth: Makes plants grow around you (Once every 4 turns), Empower: Allows you to strongly empower another spell freely (once an day)
Mighty horse: El Diablo +2 Att/Def, 2x travel speed.
User avatar
Kide
Keenspot Despot
 
Posts: 1595
Joined: Fri Dec 03, 2010 3:06 pm
Location: Land full of lakes and snow.... Also called Finland.

Re: The Cave Of Doom

Postby Arutha on Sun Aug 28, 2011 2:22 pm

first half

Image
Sneaks try’s to visualize breakdancing, but has no idea what that is.
Makes says "I am the divine leader of the goblins! Live long and prosper!" The guard says “alright then step this way.”
Learns (say (or rather type) it with me Learns, Learns, Learns.) begins to speake but the guard silences him.
Image
Both Breaks and Mops move to the next room
Staff of Healing (heals 2 hp at range. Can be sacrificed to bring back a dead person)
Greatsword (+3 ATK)
Heavy Armor (+2 DEF)
Arutha
Keenspotter Supreme
 
Posts: 44
Joined: Tue Aug 09, 2011 2:39 pm

Re: The Cave Of Doom

Postby jrlans on Sun Aug 28, 2011 6:40 pm

Arutha, I can't tell if there are any doorways in that room. Are there?
Clan Rampage
Gets Revenge
HP: 4/5
ATK: 1+2 (+1 Dagger, +1 Dagger)
DEF: 1+2 (+1 Leather Cap, +1 Leather Armour)
Inv: Empty Potion, Poisonous Mixture, Mug, Assortment of Useless Crap, Improvised Shield (+1 Def), Beer
Skill(s):[Backlash] - Gain +1 attack against any creature type that has previously damaged you.
User avatar
jrlans
Grand Poobah Keenspotter
 
Posts: 255
Joined: Sat Feb 12, 2011 8:48 am

Re: The Cave Of Doom

Postby MadBoat on Sun Aug 28, 2011 7:11 pm

@burns you...don't want my whole post in nearly-invisible yellow, do you?
Claymation Mops up runs into the next room and imagines examines the turd beast.

Original Mops up examines the middle wall looking for a way through.
Last edited by MadBoat on Sun Aug 28, 2011 9:58 pm, edited 1 time in total.
Last Ditch Dungeon: Teller Hideous Mole SWEET GLORIOUS VICTORY!
Escape from Brassmoon: Sarus, Foe of the Floating Maw ESCAPED! WOOT!
Crappy Art Cave of Doom: Mops Up : DIED AT THE HEIGHT OF MY GLORY! HOW NOBLE!

Loot!:Herr Henry von HeffleHocken, Hobgoblin Hero
WND: 4
ATK 9: 1 (Hero) + 2 (mighty pen) + 6 (pipe of Badassery)
DEF 2: 0 (Hero) + 1 (Leprechaun Lamp) + 1 (Accounts Ledger)
FAB 14: 0 (Hero) + 4(Leprechaun Lamp) + 2 (mighty pen) + 6 (Accounts Ledger) + 2 (pipe of badassery)
Gear: s1: Leprechaun Lamp(Creates Rainbows! Creates light! 30% chance for Moar Lewt!)
s2: Pipe of Badassery (Makes you a badass! Also makes you talk like Helen Keller!)
s3 Accounts Ledger (Giant friggin' blank book! Very pretty! Contains Blank Paper Pages of Potential!"
s5: Mighty Pen( 5% chance to break swords! +1 Def against swords! Creates caligraphic characters on command!"
User avatar
MadBoat
Grand Poobah Keenspotter
 
Posts: 749
Joined: Fri Oct 29, 2010 12:08 pm

Re: The Cave Of Doom

Postby BurnsBees on Sun Aug 28, 2011 7:17 pm

Just the name will do.
Beware of the ducks with bombs. They know who you are and they are out to get you.
User avatar
BurnsBees
Keenspot Juggernaut
 
Posts: 3540
Joined: Tue Nov 16, 2010 8:37 pm
Location: Middle of nowhere, USA

Re: The Cave Of Doom

Postby Warlock on Mon Aug 29, 2011 4:00 am

@Arutha: Breaks Wind follows Mops and examines the wall as well.
User avatar
Warlock
Keenspot Despot
 
Posts: 1619
Joined: Thu Jan 21, 2010 5:23 am
Location: The Pit of Death

Re: The Cave Of Doom

Postby kelten on Mon Aug 29, 2011 4:03 am

Make's friends fallows the leader!
Stabsafoot
HP: 6/9 ATT:15 (1+13+1) DEF:29 (2+21+1) CHR: +14
Equipment:
Blooddrinker: +10 ATT +4 CHR, extra dmg to evil, drains life
See-all boots: +5 DEF +2 CHR a chance of noticing a trap before setting it off.
mightyoak shield, intricate greaves, +2 intricate chainmail, magic gloves, heavenly ring: allows smite evil
darkforged helmet, ring of health


In debt:
Dead, but in heaven in the game Hats


Hits to hard, training for cheff

Keltens betting station, gamble away with the goblin crowd!
User avatar
kelten
Keenspot Despot
 
Posts: 2183
Joined: Thu Sep 23, 2010 3:14 am

Re: The Cave Of Doom

Postby Arutha on Mon Aug 29, 2011 4:09 pm

only half of you posted, so skip day
Arutha
Keenspotter Supreme
 
Posts: 44
Joined: Tue Aug 09, 2011 2:39 pm

Re: The Cave Of Doom

Postby BurnsBees on Mon Aug 29, 2011 4:10 pm

Breaks wind the orange tries to sneak past the furry creature but instead he makes a loud sound. That one was a good one. The creature gets up and rubs it's eyes a bit. It seems to move around a bit and it puts its claws to it's nose.

Sneaks the....the...blue..brown...red...we will go with brown attempts to snuggle with the creature, because he thinks it's a good idea to get really close to it's claws, and surprisingly enough he is critically successful and it looks adorable. Upon closer inspection, it looks to be an owlbear, only it's smaller than what your clanmates told you about.

Makes new friends the pink successfully jumps over the creature, which doesn't enjoy being called a turd at all. Lears the green follows the rest in the cave, tring to see if she can go further in it. She realizes that if she rolls high enough, she can get past the owlbear.

The yellow goblin comes inside. It's probably a good thing it did.

Surprisingly it doesn't attack anybody this turn, maybe because it just woke up, but possibly because people rolled ridiculously high in order to get past the owlbear or snuggle with it or don't get close enough, and it doesn't seem to want to touch the fart producer (maybe it's because he rolled a 19).
Image

Lears heads to the next room, it seems to have a citizen. Or had.
Image

Outside cracks begin to form and goblins fall down in a pit. Maybe they should have posted. The mountain seems to be a bit more active as of late and is noticed by the lava. It's a shame that he doesn't have a shirt, but at least the skin colour matches. Oh poor cannon fodder, he seems to be dead.
Image

SPOILERS:I have one simple rule, post in colour. Otherwise they might end up like poor red.
Beware of the ducks with bombs. They know who you are and they are out to get you.
User avatar
BurnsBees
Keenspot Juggernaut
 
Posts: 3540
Joined: Tue Nov 16, 2010 8:37 pm
Location: Middle of nowhere, USA

Re: The Cave Of Doom

Postby jrlans on Mon Aug 29, 2011 7:21 pm

@Arutha: Alright, so because I didn't get a response, Sneaks will walk to the right and hope there is a doorway of some kind and not just a wall.

@BurnsBees: Sneaks (the blue goblin) will continue his snuggling, hopefully persuading the creature to join him in his adventures.
Clan Rampage
Gets Revenge
HP: 4/5
ATK: 1+2 (+1 Dagger, +1 Dagger)
DEF: 1+2 (+1 Leather Cap, +1 Leather Armour)
Inv: Empty Potion, Poisonous Mixture, Mug, Assortment of Useless Crap, Improvised Shield (+1 Def), Beer
Skill(s):[Backlash] - Gain +1 attack against any creature type that has previously damaged you.
User avatar
jrlans
Grand Poobah Keenspotter
 
Posts: 255
Joined: Sat Feb 12, 2011 8:48 am

Re: The Cave Of Doom

Postby MadBoat on Tue Aug 30, 2011 8:47 am

suspecting that one goblinsworth of love won't be enough to avoid a nasty mauling, Mops up joins the owlbear snuggle.
Last Ditch Dungeon: Teller Hideous Mole SWEET GLORIOUS VICTORY!
Escape from Brassmoon: Sarus, Foe of the Floating Maw ESCAPED! WOOT!
Crappy Art Cave of Doom: Mops Up : DIED AT THE HEIGHT OF MY GLORY! HOW NOBLE!

Loot!:Herr Henry von HeffleHocken, Hobgoblin Hero
WND: 4
ATK 9: 1 (Hero) + 2 (mighty pen) + 6 (pipe of Badassery)
DEF 2: 0 (Hero) + 1 (Leprechaun Lamp) + 1 (Accounts Ledger)
FAB 14: 0 (Hero) + 4(Leprechaun Lamp) + 2 (mighty pen) + 6 (Accounts Ledger) + 2 (pipe of badassery)
Gear: s1: Leprechaun Lamp(Creates Rainbows! Creates light! 30% chance for Moar Lewt!)
s2: Pipe of Badassery (Makes you a badass! Also makes you talk like Helen Keller!)
s3 Accounts Ledger (Giant friggin' blank book! Very pretty! Contains Blank Paper Pages of Potential!"
s5: Mighty Pen( 5% chance to break swords! +1 Def against swords! Creates caligraphic characters on command!"
User avatar
MadBoat
Grand Poobah Keenspotter
 
Posts: 749
Joined: Fri Oct 29, 2010 12:08 pm

Re: The Cave Of Doom

Postby Warlock on Tue Aug 30, 2011 9:15 am

@BurnsBees: Breaks Wind tries to squeeze past the snugglefest and move into the next room.
User avatar
Warlock
Keenspot Despot
 
Posts: 1619
Joined: Thu Jan 21, 2010 5:23 am
Location: The Pit of Death

Re: The Cave Of Doom

Postby Arutha on Tue Aug 30, 2011 5:01 pm

very very sad. skip day :( But there will be one tomaro
Arutha
Keenspotter Supreme
 
Posts: 44
Joined: Tue Aug 09, 2011 2:39 pm

Re: The Cave Of Doom

Postby kelten on Wed Aug 31, 2011 3:14 am

BurnsBees: Makes new friends continues down the tunnel
Stabsafoot
HP: 6/9 ATT:15 (1+13+1) DEF:29 (2+21+1) CHR: +14
Equipment:
Blooddrinker: +10 ATT +4 CHR, extra dmg to evil, drains life
See-all boots: +5 DEF +2 CHR a chance of noticing a trap before setting it off.
mightyoak shield, intricate greaves, +2 intricate chainmail, magic gloves, heavenly ring: allows smite evil
darkforged helmet, ring of health


In debt:
Dead, but in heaven in the game Hats


Hits to hard, training for cheff

Keltens betting station, gamble away with the goblin crowd!
User avatar
kelten
Keenspot Despot
 
Posts: 2183
Joined: Thu Sep 23, 2010 3:14 am

Re: The Cave Of Doom

Postby Warlock on Wed Aug 31, 2011 3:23 am

Arutha wrote:very very sad. skip day :( But there will be one tomaro

"Tomato"... "tomaro"... What's the difference?
User avatar
Warlock
Keenspot Despot
 
Posts: 1619
Joined: Thu Jan 21, 2010 5:23 am
Location: The Pit of Death

Re: The Cave Of Doom

Postby Arutha on Wed Aug 31, 2011 4:23 pm

Image

The intrepid explorers find that a command word would open the hatch. Brakes feels sick and smells of tomatoes

Image

sneakes is stopped by the levitating priests. "Go no further without your leader." he thinks Make's friends is your leader that is rich, just rich. but you better obey him, at least in front of these guys.

edit sorry warlock :(
Last edited by Arutha on Thu Sep 01, 2011 11:06 am, edited 1 time in total.
Arutha
Keenspotter Supreme
 
Posts: 44
Joined: Tue Aug 09, 2011 2:39 pm

Re: The Cave Of Doom

Postby jrlans on Wed Aug 31, 2011 6:28 pm

@Arutha: If Makes goes forward, then Sneaks will follow. If not, then Sneaks will sit down and focus all his will on making the humans spontaneously combust.
Clan Rampage
Gets Revenge
HP: 4/5
ATK: 1+2 (+1 Dagger, +1 Dagger)
DEF: 1+2 (+1 Leather Cap, +1 Leather Armour)
Inv: Empty Potion, Poisonous Mixture, Mug, Assortment of Useless Crap, Improvised Shield (+1 Def), Beer
Skill(s):[Backlash] - Gain +1 attack against any creature type that has previously damaged you.
User avatar
jrlans
Grand Poobah Keenspotter
 
Posts: 255
Joined: Sat Feb 12, 2011 8:48 am

Re: The Cave Of Doom

Postby Warlock on Thu Sep 01, 2011 10:17 am

Arutha wrote:The intrepid explorers find that a comand word would open the hach. Brakes feels sick and smels of tomatos

sneakes is stoped by the levetating preasts. "Go no furthure without wour leader." he thinks Make's friends is your leader that is rich, just rich. but you beter obay him, at least in front of theas guys.

SPOILERS:How on Earth did you manage to spell "intrepid explorers" correctly, but misspelled "command", "hatch", "smells", "tomatoes", "stopped", "levitating priests", "further", "your", "better obey" and "these"? Arutha, please use a spell checker or something. I'm not the sort ot typically complain about things like this, but it is really causing me to lose interest in your game. Perhaps you are not a native English speaker, but misspelling something like "your" as "wour" along with so many other mistake makes it look like you are just typing without going back and rereading it. I'm sorry, but to me, it just seems lazy.


@Arutha: Breaks Wind heads back to the left and continues to the left, all the while enjoying the sudden smell of tomatoes which smell much better than...
"BRAPPPT!"
Oh well, so much for that brief respite.
User avatar
Warlock
Keenspot Despot
 
Posts: 1619
Joined: Thu Jan 21, 2010 5:23 am
Location: The Pit of Death

Re: The Cave Of Doom

Postby Arutha on Thu Sep 01, 2011 11:01 am

Sorry most of the time I can use a spell check but last night I had to post quick or not at all. I will fix it now
Arutha
Keenspotter Supreme
 
Posts: 44
Joined: Tue Aug 09, 2011 2:39 pm

Re: The Cave Of Doom

Postby Arutha on Thu Sep 01, 2011 4:49 pm

skip day only 2 posts
Arutha
Keenspotter Supreme
 
Posts: 44
Joined: Tue Aug 09, 2011 2:39 pm

Re: The Cave Of Doom

Postby MadBoat on Thu Sep 01, 2011 5:36 pm

oh sorry 'bout that

Mops up says "Tomato!" at the command word wall. He also tries "tomaro!" and "tomahto!" and "Open sesame!" and "Open Says me!" and "goddamnit open the frickin door!", as well as any other suggestions anyone in the thread makes.

when that doesn't work Mops heads back toward the others.

edit: away fro weekend. actions are; advance to make's position unless barred. then stop.
Last edited by MadBoat on Fri Sep 02, 2011 9:41 am, edited 2 times in total.
Last Ditch Dungeon: Teller Hideous Mole SWEET GLORIOUS VICTORY!
Escape from Brassmoon: Sarus, Foe of the Floating Maw ESCAPED! WOOT!
Crappy Art Cave of Doom: Mops Up : DIED AT THE HEIGHT OF MY GLORY! HOW NOBLE!

Loot!:Herr Henry von HeffleHocken, Hobgoblin Hero
WND: 4
ATK 9: 1 (Hero) + 2 (mighty pen) + 6 (pipe of Badassery)
DEF 2: 0 (Hero) + 1 (Leprechaun Lamp) + 1 (Accounts Ledger)
FAB 14: 0 (Hero) + 4(Leprechaun Lamp) + 2 (mighty pen) + 6 (Accounts Ledger) + 2 (pipe of badassery)
Gear: s1: Leprechaun Lamp(Creates Rainbows! Creates light! 30% chance for Moar Lewt!)
s2: Pipe of Badassery (Makes you a badass! Also makes you talk like Helen Keller!)
s3 Accounts Ledger (Giant friggin' blank book! Very pretty! Contains Blank Paper Pages of Potential!"
s5: Mighty Pen( 5% chance to break swords! +1 Def against swords! Creates caligraphic characters on command!"
User avatar
MadBoat
Grand Poobah Keenspotter
 
Posts: 749
Joined: Fri Oct 29, 2010 12:08 pm

Re: The Cave Of Doom

Postby LicentiousDey on Thu Sep 01, 2011 7:02 pm

SPOILERS:Don't forget to try tomahto!
“Ph’nglui mglw’nafh Cthulhu R’lyeh wgah’nagl fhtagn.”

CunningStrategist, Lv6 Trainee Strategist

Feats: Cheer Range 3, Cheer Effect 3

Morze Thok
Hp:1/5
At:6 (+4 MAGIC Two-Handed Sword | 50% +2)
Df:4 (+3 Helm, +1 Jeans Outfit)
Inventory:
User avatar
LicentiousDey
Grand Poobah Keenspotter
 
Posts: 704
Joined: Sun Apr 24, 2011 12:50 pm

Re: The Cave Of Doom

Postby kelten on Fri Sep 02, 2011 2:36 am

Arutha, i did post that I fallowed the human ahead, but never mind that. Makes new friends moves onward past the humans!
Stabsafoot
HP: 6/9 ATT:15 (1+13+1) DEF:29 (2+21+1) CHR: +14
Equipment:
Blooddrinker: +10 ATT +4 CHR, extra dmg to evil, drains life
See-all boots: +5 DEF +2 CHR a chance of noticing a trap before setting it off.
mightyoak shield, intricate greaves, +2 intricate chainmail, magic gloves, heavenly ring: allows smite evil
darkforged helmet, ring of health


In debt:
Dead, but in heaven in the game Hats


Hits to hard, training for cheff

Keltens betting station, gamble away with the goblin crowd!
User avatar
kelten
Keenspot Despot
 
Posts: 2183
Joined: Thu Sep 23, 2010 3:14 am

 
PreviousNext

Return to Goblins Games

Who is online

Users browsing this forum: No registered users and 2 guests