Moderator: Thunt
SPOILERS:Tasty People
+2 Charisma: Tasty People have strong natural pheromones.
-2 Wisdom: Tasty People have a racial predisposition for making bad decisions.
When faced with an encounter involving a predatory creature, a Tasty Person must make a Charisma Check. If the DC (15) is met, the creature will attack the Tasty Person to the exclusion of other targets who are not also Tasty People who have met this DC. The DC should be modified for monsters with a strong sense of smell, I leave this to your discretion as a DM. The monster is not forced to attack the Tasty Person if doing so would cause it to take an attack of opportunity.
A Tasty Person's starting class should be treated as his favored class.
Tasty People speak Common.
EvilCoatrack wrote:SPOILERS:If either Tends or Wields wants to switch hairstyles, lemme know - I just mixed it up a bit for more diversity.
SPOILERS:Exactly the hair style I wanted. I always loved how Luck looked. Krit totally had a sprite crush on her.
SPOILERS:ok guys, points of interest, there is a shuriken on the table. There is a bat above us. I count three bones all up on the ground, two right in front of us and one on the ground on the floor below us. Also, that corpse on the chair has leather armor. Finally, there is a candle of sorts on the table. If we are going in, we should target fire the axe wielder first, but if that bat agro's it could be worth killing first, just to silence its extra damage.
Finally, those two skeletons aren't both goblin.. they have different facial structure.
SPOILERS:I may reconsider attacking if I don't get enough support
knucklekraken wrote:Fond will look in the open barrel and potentially pull something out of it. If there's nothing there, he'll grab the shuriken out of the table.
SPOILERS:I think we'll have to fight the skelies first.
SPOILERS:Male and female goblin skeletons?
m0rtimer wrote:SPOILERS:Male and female goblin skeletons?
SPOILERS:Oh.. possibly.. I was thinking maybe the skeleton of what ever it was that attacked here. But could be a chick.
arles wrote:Stonetear Clan Emoticons! - SNIP
vid20 wrote:knucklekraken wrote:Fond will look in the open barrel and potentially pull something out of it. If there's nothing there, he'll grab the shuriken out of the table.SPOILERS:I think we'll have to fight the skelies first.
SPOILERS:Tasty People
+2 Charisma: Tasty People have strong natural pheromones.
-2 Wisdom: Tasty People have a racial predisposition for making bad decisions.
When faced with an encounter involving a predatory creature, a Tasty Person must make a Charisma Check. If the DC (15) is met, the creature will attack the Tasty Person to the exclusion of other targets who are not also Tasty People who have met this DC. The DC should be modified for monsters with a strong sense of smell, I leave this to your discretion as a DM. The monster is not forced to attack the Tasty Person if doing so would cause it to take an attack of opportunity.
A Tasty Person's starting class should be treated as his favored class.
Tasty People speak Common.
knucklekraken wrote:Fond will look in the open barrel and potentially pull something out of it. If there's nothing there, he'll grab the shuriken out of the table.
SPOILERS:Tasty People
+2 Charisma: Tasty People have strong natural pheromones.
-2 Wisdom: Tasty People have a racial predisposition for making bad decisions.
When faced with an encounter involving a predatory creature, a Tasty Person must make a Charisma Check. If the DC (15) is met, the creature will attack the Tasty Person to the exclusion of other targets who are not also Tasty People who have met this DC. The DC should be modified for monsters with a strong sense of smell, I leave this to your discretion as a DM. The monster is not forced to attack the Tasty Person if doing so would cause it to take an attack of opportunity.
A Tasty Person's starting class should be treated as his favored class.
Tasty People speak Common.
SPOILERS:Tasty People
+2 Charisma: Tasty People have strong natural pheromones.
-2 Wisdom: Tasty People have a racial predisposition for making bad decisions.
When faced with an encounter involving a predatory creature, a Tasty Person must make a Charisma Check. If the DC (15) is met, the creature will attack the Tasty Person to the exclusion of other targets who are not also Tasty People who have met this DC. The DC should be modified for monsters with a strong sense of smell, I leave this to your discretion as a DM. The monster is not forced to attack the Tasty Person if doing so would cause it to take an attack of opportunity.
A Tasty Person's starting class should be treated as his favored class.
Tasty People speak Common.
knucklekraken wrote:I'm not really clear on whether these gobs have Darkvision, but most gobs wouldn't need torches.
I'm not really clear on whether these gobs have Darkvision, but most gobs wouldn't need torches.
arles wrote:Stonetear Clan Emoticons!
SPOILERS:Any game with Arles is instantly awesome.
SPOILERS:Be sure to check up on the rules if you're new to my particular brand of game. Also, please be clear on exactly what you want your characters to do / what specifically you want them to attack. Also keep in mind that you can only take up to two actions per turn (minor-minor; minor-major; move-minor; move-major; double move [if through an already-discovered room]). Picking up an item is a minor action. Looting a container is a major action (includes opening and grabbing any items inside). Attacks are always major actions (unless an item/ability overrides this rule). I'll be lenient at first with vague or rule-violative action posts, to account for a learning curve, but the burden of playing smart will fall on you guys pretty quickly.
Also, keep in mind my new rule about only 3 spare gear pieces in your bag. This includes spare ranged weapons and even "disposable" weapons. We obviously haven't hit this yet, but it's a new rule that you all should be aware of.
SPOILERS:EDIT: I dont want to tell anyone what to do or distribute the loot according to MY idea. I somehow made the mistake of thinking there were only 3 goblins in this room (must have overlooked you, Fond, very sorry about that), and I assumed the shuriken should stay in the inventory of the goblin that first threw it (mixed up the names, too), so I figured itwould only be fair for the axe to go to the last unarmed goblin in this room. Again, my mistake.
SPOILERS:On the rules: Am I right in assuming that I could not move after attacking, even if the attacked creature is slain? Also, does the leatherbag Crimson picked up, provide additional slots?
SPOILERS:I... I can't believe picking up that bat worked...
Also, I'm happy to forgo the ax to Acts if he would prefer it.
I'll edit my action into this post later. But it will probably be something to the effect of pick up the chair and use it on the skeleton while telling him to take a seat. Boh yea.
YoungAndBeautiful wrote:SPOILERS:On the rules: Am I right in assuming that I could not move after attacking, even if the attacked creature is slain? Also, does the leatherbag Crimson picked up, provide additional slots?
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