Sounds cool, can I point out a couple of things?
Creepy sounds really... unappealing, you should probably change the name. Also it might be nice to have an idea of how much it improves your chances of sneaking.
Taking two turns to move to an unexplored space sounds kind of annoying, does that mean people will have to do nothing for a turn while they wait? Maybe the scout benefit could be entering an unexplored space still allows them a conditioned action instead?
Other than that, sounds cool, but I just signed up to another game so it's only fair I sit this one out.
Chief Gets to the Chopper
2/6 HP :: 0/12 Inf
4 Atk :: 5 Def
ATK: 4-6 (+2 Brakeblade, +1 Thief Blade, +0/+1 Thief Armor (25%), +0/+1 Short Blade Specialty (50%))
DEF: 6-7(+1 Goblin, +1 Thief Armor, +1 Thick Skin, +0/+1 Leather Helm (50%), +1 Iron Bracer, +1 Iron Bracer)
Pack: Very Pointy Pencil, 78 gold pieces, Leather Armor, Dagger, Challenge Note, Random Book, Short Rope
Abilities: Renew (+1 HP, Major Action, touch), Lady Luck (double % chance to most items/abilities, passive).