The Story

Nestled in the foothills of a vast mountain range is the village of Smallhope, an idyllic refuge for the young and elderly goblins of their clan. It is also where young goblins are trained to become warriors before beginning their service in the warcamp. Early one spring morning, the chief military trainer, ‘Good-at Punching’ gathers the eldest apprentices for an announcement.
Players
1. Wears a Coat - Tank (Jacon)
2. Dies in Water - Shadow (LicentiousDey)
3. SmellstheGround - Scout (Taberah)
4. ImaLamp - Scout (DesperateFool)

“Right you lot, listen up. You’ve been with us nearly 2 years now, learning how to survive in the wild and become true goblin warriors any clan would be proud of. Now, as you know, you all have to complete a final test to prove you are ready to join the warcamp, which is usually something like bringing back 10 redcap hats, or 20 wolf pelts… Well, this year it’s going to work a little differently. Seems an …unfortunate turn of events has left our teller here with a job needing done, and you crowd are going to do it. Apparently a bugbear came by the village yesterday offering to trade in rare antiquities, and it would appear our Didn’t-See-That-Coming got the rough end of the deal. Suffice it to say that the bugbear now has a SmallHope clan amulet in his possession, and Didn’t-See-That-Coming got a bag of explosive runes. Course, she thought they were ancient dwarven relics, and now her shack's half burned down so I’m sure you can understand her desire to set things straight with this guy. Long story short, track him down and get that amulet back.”
“You’ll need to prepare before you leave, so make sure you check out the village for supplies and to gather any information you need before heading into the wilds. You can pick up your standard equipment from inside the training hall.”
Anyway, off you go. If you’re successful, you can join the warcamp next season. If not, well… goblins have a high birth rate – I’m sure you’ll be replaced soon enough.”