Tower game: (Old Betting station)

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Re: Tower game: (Old Betting station)

Postby PicksUpSticks on Tue Jan 10, 2012 9:19 am

Actually, can I change my action to moving to i4 (i5 if i can't make it) and buffing Dusk?

I figure it would be better to have 3 turns of +1-3ATT than one turn of 1-3 damage.
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Re: Tower game: (Old Betting station)

Postby davecom3 on Tue Jan 10, 2012 9:46 am

SPOILERS:So, does anybody want to cut the deck?
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Re: Tower game: (Old Betting station)

Postby PicksUpSticks on Tue Jan 10, 2012 9:47 am

davecom3 wrote:
SPOILERS:So, does anybody want to cut the deck?


SPOILERS:If by cut you mean take half for myself...
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Re: Tower game: (Old Betting station)

Postby m0rtimer on Tue Jan 10, 2012 10:56 am

"And team Doomslayer is giving it all they got! Which isn't much, apparently. Their mage blocks access for the card shark, whilst everyone else teams up on Lucky- But the sparta kick fails to get him in the trap just yet, and the wraith seems completely unable to scratch this guy whilst those red lines are in effect- Those red lines coming from the card Lucky is now standing on..."

"Also, do you see that skeleton up there? Totally an illusion. He is in fact standing in F8, where he manages to deal a single point of damage to the mage, thanks to a very lucky hit!"

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"And back to the illusions. See those two attacking that empty spot? Yeah, skeleton is still at F8. Though the lady noticed, and shoots the skeleton for three damage! He is starting to slowly run out of health now... Also, Black hat in fact moved to D7."

"And whilst the techguy does his best to ignore that skeleton and buff the lady, Lucky draws another card..."

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"Stop being a meanie hearts of two, and give me a good card."

SPOILERS:Yeah, I missed the action for Red again, and can't fix it at the moment. I'll try to give a quick update on who's where later if it's not clear
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Re: Tower game: (Old Betting station)

Postby BurnsBees on Tue Jan 10, 2012 11:06 am

Move out of the way a bit dusk. If Dusk moves, burns will put a wall of force where dusk stood.
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Re: Tower game: (Old Betting station)

Postby Dusk9 on Tue Jan 10, 2012 11:13 am

BurnsBees wrote:Move out of the way a bit dusk. If Dusk moves, burns will put a wall of force where dusk stood.


I'm pretty sure you're out of DEX by now.

Dusk attacks Lucky again, as Dlover (probably) kicks him back into the trap.

Red will probably only get in one more attack, so he should help us gang up on Lucky. Hopefully him dying will remove the card's effects - if not we'll have to manually destroy the red-line card like I was planning on doing ages ago.
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Re: Tower game: (Old Betting station)

Postby PicksUpSticks on Tue Jan 10, 2012 11:28 am

Dusk9 wrote:
BurnsBees wrote:Move out of the way a bit dusk. If Dusk moves, burns will put a wall of force where dusk stood.


I'm pretty sure you're out of DEX by now.

Dusk attacks Lucky again, as Dlover (probably) kicks him back into the trap.

Red will probably only get in one more attack, so he should help us gang up on Lucky. Hopefully him dying will remove the card's effects - if not we'll have to manually destroy the red-line card like I was planning on doing ages ago.


I don't think it is there anymore.

Also, I'm back to my worthless 0/6dex

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Re: Tower game: (Old Betting station)

Postby BurnsBees on Tue Jan 10, 2012 11:56 am

...If I'm at 0 dex then I'll rest....or if dusk doesn't move
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Re: Tower game: (Old Betting station)

Postby m0rtimer on Tue Jan 10, 2012 12:10 pm

Yea, both you guys are out of DEX.
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Re: Tower game: (Old Betting station)

Postby Dlover on Tue Jan 10, 2012 2:08 pm

Wha- Why I no move to H6? Major to kick lucky, then move.

Moving to H6 and kicking Lucky into the trap. It will probably do more than the 4 fire damage I could do, and the lines don't seem to be entering that area since the trap triggered, so he won't be buffed against that damage.
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Re: Tower game: (Old Betting station)

Postby BurnsBees on Tue Jan 10, 2012 10:00 pm

It cannot go through walls or other solid objects either, which was why I wanted to put the wall down where dusk is.
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Re: Tower game: (Old Betting station)

Postby Dlover on Wed Jan 11, 2012 12:41 am

To erase a good chunk of the lines it makes? You could try placing a wall over the card if Dusk doesn't move.
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Re: Tower game: (Old Betting station)

Postby PicksUpSticks on Wed Jan 11, 2012 8:34 am

Wait... If you put it to G-7, he wouldn't be able to escape.
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Re: Tower game: (Old Betting station)

Postby BurnsBees on Wed Jan 11, 2012 8:56 am

I don't think it's ranged
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Re: Tower game: (Old Betting station)

Postby Dusk9 on Wed Jan 11, 2012 9:15 am

It isn't. Besides, Red's there at the moment. And you don't have enough DEX.

However, I just had a thought - BlackHat is (most likely) going to be moving to G7 next turn (after Farlay kills Red). So, what if Dlover grappled Lucky and swung him over to G5/H5 (or pulled him back to H6) while you cast Wall of Force on G6? It would effectively get two birds with one stone, by both covering the card and blocking BlackHat from attacking us.
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Lvl 1 Berserker ~ Exp: 9/10 ~ HP: 6/6 ~ Atk: 4 (+1~Rage) ~ Def: 4 (+1~50%) (+1~Rage)
Traits: Automatic Combat Rage; Jekyll and Hyde
Tower Game
Dusk ~ Lvl 2 Wraith Rogue ~ Exp: 2/3 ~ Atk: 2 ~ DEX: 1/4 ~ CON 6 ~ HP: 2/8
Skills: Stealth (1DEX/turn); Sneak Attack; Detect Trap (1DEX, R2)
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Re: Tower game: (Old Betting station)

Postby BurnsBees on Wed Jan 11, 2012 10:41 am

Red is still around? Then he attacks lucky
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Re: Tower game: (Old Betting station)

Postby m0rtimer on Thu Jan 12, 2012 11:59 am

"Team doomslayer sparta kicks Lucky into the trap, all the whilst their wraith slashes at him! The crowd goes wild at this spectacle!"

"The fact that he only got hit for 1HP from only the trap is a bummer though. I'd kindly suggest to that team to get rid of that one card. If only because one of those lines is slowly working it's way to my commentary box, and I don't like it one bit."

Image

"Gambler's deceit in the meanwhilst, makes short work of the skeleton! That's all they seem to do for this turn though. Unless Lucky draws a good card?"

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"Hearts of four. Typical."
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Re: Tower game: (Old Betting station)

Postby Dusk9 on Thu Jan 12, 2012 12:32 pm

Ok then, I think now would be a good time to go for the card. So, if Dlover grabs Lucky with grapple and moves him out of the way (into H6 probably), I can attack/remove the card while Burns casts Wall of Force on G6 to prevent BlackHat or the other two from interfering. Picks can, I don't know.....debuff the card in case I can't destroy or remove it? Inflict Lucky?

If Dlover moves Lucky, Dusk tries to attack/destroy the red-line card. If he can't move Lucky, then Dusk just attacks again.
Threads of Reality
Hears-Disembodied-Voices
Lvl 1 Berserker ~ Exp: 9/10 ~ HP: 6/6 ~ Atk: 4 (+1~Rage) ~ Def: 4 (+1~50%) (+1~Rage)
Traits: Automatic Combat Rage; Jekyll and Hyde
Tower Game
Dusk ~ Lvl 2 Wraith Rogue ~ Exp: 2/3 ~ Atk: 2 ~ DEX: 1/4 ~ CON 6 ~ HP: 2/8
Skills: Stealth (1DEX/turn); Sneak Attack; Detect Trap (1DEX, R2)
Lair of the Mountain King
Eaten-By-Rabbits ~ HP: 3/5 ~ Atk: 1 ~ Def: 1
Capture the Flag (CTF) ~ on hiatus
Runs-into-Hard-Surfaces ~ Lvl 8 Trainee Attacker ~ Exp: 46/52
Feats: Sprint Awareness 3; Improved Dodge 2; Nimble 1; Sprint Endurance 1
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Re: Tower game: (Old Betting station)

Postby BurnsBees on Thu Jan 12, 2012 12:43 pm

Burns will drop the wall, stealth and move to D7.
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Re: Tower game: (Old Betting station)

Postby Dusk9 on Thu Jan 12, 2012 1:15 pm

BurnsBees wrote:Burns will drop the wall, stealth and move to D7.


I don't think you can drop the WoF at will. Also, we could really use some way of stopping the other three from attacking us will we take care of Lucky. Please? :nervous:
Threads of Reality
Hears-Disembodied-Voices
Lvl 1 Berserker ~ Exp: 9/10 ~ HP: 6/6 ~ Atk: 4 (+1~Rage) ~ Def: 4 (+1~50%) (+1~Rage)
Traits: Automatic Combat Rage; Jekyll and Hyde
Tower Game
Dusk ~ Lvl 2 Wraith Rogue ~ Exp: 2/3 ~ Atk: 2 ~ DEX: 1/4 ~ CON 6 ~ HP: 2/8
Skills: Stealth (1DEX/turn); Sneak Attack; Detect Trap (1DEX, R2)
Lair of the Mountain King
Eaten-By-Rabbits ~ HP: 3/5 ~ Atk: 1 ~ Def: 1
Capture the Flag (CTF) ~ on hiatus
Runs-into-Hard-Surfaces ~ Lvl 8 Trainee Attacker ~ Exp: 46/52
Feats: Sprint Awareness 3; Improved Dodge 2; Nimble 1; Sprint Endurance 1
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Re: Tower game: (Old Betting station)

Postby Dlover on Thu Jan 12, 2012 4:58 pm

Grappling Lucky, moving to I6 and dragging him with me. COME NOW, IT'S TIME YOU STOPPED STANDING ON THAT CARD. CAN'T BE GOOD FOR IT, CAN IT?
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Re: Tower game: (Old Betting station)

Postby BurnsBees on Thu Jan 12, 2012 6:30 pm

Dusk9 wrote:
BurnsBees wrote:Burns will drop the wall, stealth and move to D7.


I don't think you can drop the WoF at will. Also, we could really use some way of stopping the other three from attacking us will we take care of Lucky. Please? :nervous:

Can't while lucky is in the way, which is something I plan on doing.
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Re: Tower game: (Old Betting station)

Postby Dlover on Thu Jan 12, 2012 8:29 pm

Lucky will be moving this round.
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Re: Tower game: (Old Betting station)

Postby BurnsBees on Thu Jan 12, 2012 8:31 pm

K, WoF on G6 then.
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Re: Tower game: (Old Betting station)

Postby PicksUpSticks on Fri Jan 13, 2012 9:06 am

Picks moves to H-5 and gets ready to debuff the card if attacking it does not work.

If Dusk does destroy the card, he casts inflict on lucky.
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